wgzn
Veteran
ok, before anyone turns this into a mac v win discussion. dont! thats not what im here for.
i'm going to be taking on more 3d work in the near future (for workflow reasons will be done with 3ds max) and am CONSIDERING (since FCP was really the only thing keeping me on a mac) transitioning to a windows workflow.
i'm not really interested in hacking or overclocking or getting in to a bunch of tinkering. just looking for the best graphics horsepower for the money. so with this in mind. i'm looking for suggestions about the most RELIABLE, worry-free approach. do i go with a major manufacturer and just add / upgrade parts. or will i be better off building a machine from the ground up?
not looking for a pixar-level setup. just want to get the most from my adobe / autodesk products...
i'm going to be taking on more 3d work in the near future (for workflow reasons will be done with 3ds max) and am CONSIDERING (since FCP was really the only thing keeping me on a mac) transitioning to a windows workflow.
i'm not really interested in hacking or overclocking or getting in to a bunch of tinkering. just looking for the best graphics horsepower for the money. so with this in mind. i'm looking for suggestions about the most RELIABLE, worry-free approach. do i go with a major manufacturer and just add / upgrade parts. or will i be better off building a machine from the ground up?
not looking for a pixar-level setup. just want to get the most from my adobe / autodesk products...