Too Much Too Soon HELP!

cool. what is the benefit over the displacement map? Just the added 81 lines of true resolution? and i don't have it in front of me, at work, but what do you mean "remove the scaling function" is it just a line in the script? eh, I'll have to play around with it to see what you're talking about i guess.
 
it's the same as my script, and it also works on the fly, although slower so you need a fast machine for full frame rate, my plugin does realtime on 2ghz.

the displacement map shifts the pixels left and right, while my plugin shifts them up and down and fills the blanks with interpolated new lines. it's quite easy to visualize the difference and see their respective pros and cons. one obvious example is the handling of horizontal lines. displacement renders them sharper but with more aliasing.

yes, it's just a line in the script, the last one, and the language is super easy to understand.

/matt
 
alright, yeah, i'm gonna compare the two. i've done the displacement map and liked the results, but if I'm going to upscale, I guess the other method might be better seeing how there's more pixels being created. thanks. i'll take a look at it later tonight and might hit you up with questions later.
 
for uprezzing I think I'm gonna give the d90/avisynth(which is matt's version but for pc) a try to include the extra 81 lines of rez. but, you're fancy on beckspaces up rez from Instant HD so I'm gonna give that a look to using the displacement map, buildyo's version. i'll do some tests tonight then make a decision on the final product sunday afternoon.
 
No, *first* you use the script to get 801p, *then* instant hd to get 1080p. Using just one is a waste of opportunity. As for which is better for upscaling what do you think? Is it easier to scale an aliased 720p image or a non aliased 801p image? :-)
 
do i remove this line?

stack4, stack5, stack6, stack7, stack8, stack9)



## Resize back to 720p
################################################
Spline16Resize(1280, 720)
 
the comment says it all, doesn't it? if you don't want to resize, remove that last function call, nothing else.

/matt
 
Just add the filter and it will become obvious. There's only one place where you could possibly drop a clip. That's the well. You can use an 801p sequence then instant hd on that, or a 1080p sequence directly for pretty much the same result. Instant hd shines for big scale factors but it's not that much better from 801 to 1080.

Thanks. This works perfectly, thank you so much.
 
So, can someone list what you need to do to get this to work in order/steps?

I still don't get it, sadly. =T

Edit:

So I think you do this--

Video Generators > Slug to Timeline > Drag + Drop D90 Upscaler filter onto the slug > Drag the desired clip into the far right Well or "Video Monitor" and choose Fit to Fill > REnder

That it? No really cleanign up any jaggies so I assume I'm doing this the wrong way.
 
Last edited:
Sorry, that's what I used, the Upscaler. Did nothing. =T Maybe I should try to use the other method Lee Wilson uses?
 
drag the clip to the *filter*, not the "video monitor". the filter has one control and one control only, and it's called "source clip". i think most people who are confused haven't really tried it yet. it should be extremely straightforward as long as you're familiar with working with filters in final cut. the hard part to figure out if you're a beginner is that you have to use a slug as a placeholder, but that's pretty much it.

/matt
 
the Upscaler. Did nothing
so if you buy a razor, store it in a locker and never take it out, are you then blaming it that your beard grows? sorry honey, my razor hasn't shaved me. ;-) or to make the analogy better, if you take it out every day, wave it around in front of the mirror without letting it touch your face then put it back? you gotta do the work. tools, computer code even more so, have very little intelligence.

/matt
 
alex, if you look back on the previous page you'll see a pc solution. i've also made a thread just for premiere pro/ae users. also, matt I wanted to point out that the displacement map from buildyo's .tif adjusts the vertical lines, not the horizontal. so it seems to be the same as yours.
 
and a PC / premiere solution :)
assuming you've alredy removed all the "intel inside", "made for microsoft windows", "buy 2 for one", "hey i'm an ugly hologram" and so on stickers, and still can't take it, you might consider buying an old g4 for next to nothing and try to fit the motherboard in there. some paint can also do miracles, or you can just put it in a closet and run cables through a hole in the wall and get an apple keyboard and monitor. email me if you need more suggestions.

(of course you'd still be stuck with an os that looks and feels like compuserve circa 1993, but there are quit a few hacks to get mac os on it if you google it)

/matt
 
the displacement map from buildyo's .tif adjusts the vertical lines, not the horizontal. so it seems to be the same as yours.
yeah i'm guilty of a logical slip there, otherwise vertical lines would become jagged by the filter, but it's still not the same, since it interpolates every line while my filter keeps the original lines unchanged and creates new ones. the end result if going to 720p is probably almost exactly the same though, depending on whether the displacement map function uses bicubic interpolation or better, or simply a linear filter. the benefit of my method is that you can scale down with a better filter, if you have a lanczos plugin for example, or up and get 10% better resolution.

/matt
 
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