The Screenwriting Process: Where to begin, and how to proceed.

THE IMPORTANCE OF COMMERICAL IDEAS (before you actually write the script).

I just wanted to chime in here and lend a hand to those writers who are on a more advanced/ intermediate level (for those that might have stopped writing those ‘practice projects’ and have learned their craft, revised their craft, and are ready to write a more ‘commercial’ based project with the hope of landing an agent/manager/exec sale, etc).

This whole thread talks about the “process of writing” a script, but I wanted to highlight a critical factor into what will make or break your script, even before you write it…

THE PREMISE

The big idea. Concept. It’s got different names, but it all means the same.

What makes your story different and unique from what’s already out there?

I just want to press the importance of having a solid, commercial idea (if you’re not into writing that type of story, then stop reading now) that is the type of material that will hopefully start -- or sustain your career.

Obviously when you solicit your material to agents/managers/production execs, you’ll send over a query with a logline. And it’s that logline that obviously sells your story. Because at this stage, your script actually won’t. But in most cases, it’s that logline that DOESN’T SELL YOUR STORY and gets passed on. “Thanks but no thanks!”.

We’ve all been there before (most experienced writers at least). We’ve sent out 50 loglines, only to have a handful of people respond with questions or DING-DING get ‘read requests’.

But obviously, the more commercial and broadly appealing the concept is, the more your chances will increase of a request to read.

IMO, it doesn’t always need to be HIGH-CONCEPT (click here for a thread on what constitutes HIGH CONCEPT), but instead just be original and striking, something that POPS and makes people who you tell it too (could be friend, lover, mother) eyes spring open, mouth go gape, and they exclaim: “That’s a really good idea!”.

AGENTS/EXECS/ETC

Think of it from the agents/managers/producers end. They want something that people flip the hell out over. Something that when they pitch to someone in their office, they scream: “Excellent idea!”. Something that will make plenty of $$$$.

Obviously those ideas are few and far between, but this ain’t easy. Nor is it meant to be.

A good internet source for checking out on what’s currently selling, is sites like www.trackingb.com and www.donedealpro.com. The first is free for the info over two weeks old (that’s fine with me) and the second is worth the $23 per year (but is updated daily and gains you accesses to the vast database of other stuff).

I didn’t want to write this to bash all those people who are writing personal/intimate projects that’ll probably do well in contests and alike (with perhaps those ideas being mostly un-commercial), but this is just a highlight to the newbie-to-intermediate wannabe who may be mulling over their next project, and may take on the challenge of writing a more commercial, broad appealing, dare I say “studio” script.

Because at the end of the day, I see it as a clear two step to landing a deal. Getting the damn script read in the first place, then executing the idea in a manner that convinces the person to part from a lot of money.

EJ
 
I was hoping digital filmmaking would cut out the need for the agent/Hollywood deal path! It costs a few thousand to make a digital feature film these days. Where are these great no budget films? I have not seen many great stories lately from the big guys in Hollywodd or even the little ones. Our world is in desparate need of new stories now from new voices using all this cheap digital filmmaking technology.

This is a great thread! I was sent over from DVinfo.net to let people on this forum know what I am doing these days. I have spent the last 10 years teaching high end 3D animators and digital filmmakers how to write scripts fast perfect for their production platform. It is different to write a screenplay for a film you plan to make yourself using digital tools.

I spent the last 3 years making a 20 hour DVD workshop "Writing A Great Script Fast" based on my book "Developing Digital Short Films" (2004 Peachpit). Many of the things mentioned in this thread I use in my process. It basically takes you through a start to finish screenwriting process in about 20 hours. There is a 94 minute nutshell version online for free at www.MyFlik.com with a workbook. I would love to get feedback from anyone who has time to try out the online version.

We do not need Hollywood anymore. This is what digital filmmaking is all about for me and the people I am talking to now. I am going to start a new thread on Digital No Bugdet Screenwriting for filmmakers looking to create stories perfect for making themselves. This is a new mindset to embrace in a way.

Thanks for having a focus on screenwriting on this forum - without the story you have nothing! Who cares what kind of camera you are using if the story is unwatchable!
 
Ideas are overrated

Ideas are overrated

Ideas and premises are highly overrated, because you always need a script to back it up.

A good writer will be able to take virtually any premise, and develop a compelling story out of it. Who cares if the idea is fantastic, or strange, or original, if you can't create a compelling story?

Make every story as compelling as possible. Ask yourself as many questions as possible. Why is your character doing this? Why is he doing that? You think long and hard enough about anything and you'll find your answers and more. You'll find the answers to something else you weren't even thinking about, which takes your story in a newer and better direction.

If you don't understand why or why not your character is the way he is, your story is going to be shallow and not very compelling.
 
I believe everything is derived from the dramatic question (aka, premise) of your screenplay, which is usually the result of your inciting incident and your 1st turning point.

In other words something happens to alter the status-quo of your protagonist. What is their reaction to this event? Do they struggle to restore balance to their universe? Does the reaction reflect the psychological drive of the character?

Something happens and the character reacts to this event. What question is created in the mind of the audience? What are they expecting the conclusion to be, and how will you fulfill it?

Will you answer their expectations or play against their expectations? Will you reward them with surprises of insight? What universal questions about the human condition are you exploring in unique and interesting ways?
 
A good writer can tke a boring promise and make a good movie out of it. But nobody is going to watch such a movie because they believe it will be boring. And for that reason, no studio is going to finance such a movie. It's common sense, at the end of the day. People won't risk their ten bucks on a potentially dull story!
 
What do you do when you have too many ideas?

The potential characters and scenes just wash over me sometimes.

My fear is that I'll waste a good scene/character/line on a particular storyline, when that same setup would work in another storyline as well.

I just can't seem to decide on the best storyline to invest in.

ARRGGGHHH!!!
 
Ideas are a renewable resource. This notion that "I'll never come up with another great idea" is no good, and just commit to putting them down on paper. If it seems like it's working; it's working, and you can tell. If it's not, pull it out, store it for something else. But you'll never know if you don't try it.

This is very related to "killing your darlings", which is another essential skill to learn.
 
What do you do when you have too many ideas?

The potential characters and scenes just wash over me sometimes.

My fear is that I'll waste a good scene/character/line on a particular storyline, when that same setup would work in another storyline as well.

I just can't seem to decide on the best storyline to invest in.

ARRGGGHHH!!!
Do whatever you can to make your current story as good as it can be. It's better to have one well developed story, than a couple half-baked ones. If you have an idea that you think could work in the script, put it in.

If you are really a good writer, you will find more stories to tell when you are working on your next script.
 
I dont know whether any of you are facing this kind of problem..

I get ideas randomly when I don't even think of them and at that moment I think its a great wonderful Idea and try to develop the script but after two or three days(I usually write daily) I think I'm getting stupid.....

Am I really missing something .....any body has the same problem???
 
I dont know whether any of you are facing this kind of problem..

I get ideas randomly when I don't even think of them and at that moment I think its a great wonderful Idea and try to develop the script but after two or three days(I usually write daily) I think I'm getting stupid.....

Am I really missing something .....any body has the same problem???

I get ideas like that too--they're like fluttering butterflies and if I don't write them down I can't remember them.

What I do is proceed from the premise that I'm already stupid, so there's no issue of "Getting stupid" since I'm already there.

Also, not all ideas are created equal. Some are more stupid than others. Just keep working with them and believing in them and sooner or later a good one will come. When that happens, pull its wings off and put it in your collection jar.
 
I employ the "sleep on it" test.

I get an idea. I write it down. I sleep on it. If it's still good the next day, then I move forward to playing with it.

EJ
 
I usually will create my characters. Then I find my story, whether researching things, or reading the newspaper, my dreams, talking with friends, etc. Once I have a good concept, I write it out as a short story minus the who. I simply state what happens. Once this is finished I bring my characters into the situation and decide who is going to be who. Sometimes at this point I have to recreate the characters back stories and do some behavior modification. Finally I ask what would happen if character A did this or I throw the situation at the character and decide how they would react. This is my sort of rewrite, but not. Once I've finally made it to the end with the characters, I write a new back story of my characters and make sure that I didn't cheat. This is the technical part where I make my story not only creative, but logical. AKA 2nd Draft. For the third draft, I read to make sure there are hills and valleys, the emotional roller coaster. Finally I check for form and story structure to make sure it isn't too far off, or too slow of a beginning, or if I don't introduce the characters well enough or make them hard to relate to.

I register with the WGA

THEN I have several people read it and comment on it. Then I rewrite it all over again based on what I think needs to be changed according to the feedback I receive.

I register the final with the WGA and start shopping it around while I write the next script!

By the way, Begin at the beginning and proceed with caution!
 
Last edited:
With registering, i'm in Toronto, Canada, is there an equal organization like that here?

Edit: i'm stupid, just needed to google WGC and there it is.
 
Wow. Encouraging words and steps that ring true, having recently finished my first screenplay (4th draft) and working on two others. Good to hear that what I am doing, what I experience, is the norm, the method. I write the idea, the beat sheet outline, then a narrative short story with pieces of dialog -- then I hit the wall at that 30 page whateveryoucallit that has the three acts, turning points, some but not much dialog; and I think, is this really going to be enough to make into at least 85+ pages? Somehow I think it will (as I work on my second and third screenplays which are at this state), as this was the way things went on my first screenplay. Somehow those 30 pages blossum, grow like the blob; in fact on my first screenplay I am looking at a 118 page supernatural thriller that started out as those 30 pages, it is 4th draft, and I plan to maybe even hone that down to 100 pages lean and scary.

I thought it’d be useful and enlightening to talk about the writing process. Feel free to add your own process to this list. Here’s mine....
 
Back
Top