The 12 Shot Challenge!

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Here is an interesting project that I had the oportunity to work on -
The 12 Shot Challenge-
The requirements:
-Tell one story begining to end
-Use NO AUDIO
-Must be 12 shots (No more no less)
-Everything must be done IN CAMERA (No editing or adjustments on a NLE)
-No camera movements (Pan, dolly, tilt ...)

And here is my final result. Let me know what you think.

http://www.waltersindustries.com/12ShotArt.mov

We had fun putting this together, but it was a PAIN having to edit in camera.

Hope you enjoy it!
 
Editing in camera must have been a ***** -- I remember that's how we made VHS movies when I was younger.

What was the challenge for?
 
uhrgl said:
Editing in camera must have been a bitchQUOTE]

it was an uber-*****! We would rehearse the shot several times and then shoot, review the footage, and try and cue it up for the next shot. There were a couple of shots that we had to redo because we had not cued it up correctly. Very frustrating. The challange was for a video class that I'm currently enrolled in.
 
there were a lot of great shots in there. I am weird in that I like it when the camera isnt dollying all over the place, and I shoot like that most of the time, so to me this looks normal. I think you did a great job.
 
That reminded me of that one vid up on here called "the hit", the guy walkng towards the artist looked a lot like the main "troubled" character from that trailer. I was expecting him to stop and start banging on the tree and shooting the artist.

mehehehhe.
 
dvpixel-
I'm glad you liked it. As for getting it, the artist is creating his master piece, or "Art" and then ends up selling out to the persuing businessman who is just intent on getting his hand on any art that he can. I know that there is more here then what is actually captured in the vid, but that was the original idea we came up with anyway.

Snowspot-
Thanks. We did have various other shots like you described included in our preproduction ideas, but we realized that because we were limited in the number of shots we had to make sure and be as concise as possible. Once we tried to include other mayhem it just became to cumbersome. (I'm always up for more action!)
 
Isaac-
I never noticed that, but now that you mention it he does have that Kevin Smith look to him.

Mad1-
I'm glad you liked the color. I must say Berry's book helped out a lot - he tells you how to get the MB looks in camera, so that was perfect for this project. We played around with the different looks until we got the colors we wanted.
 
Isaac_Brody said:
I thought the artist kind of resembled Kevin Smith.

I concur.

I thought this was very well done considering the limitations. Looked excellent for being straight out of the camera. Good work
 
Yeah I did think the colors were nice. It does bring back memories of the "old" way of making vhs movies. At least with digital technology you don't have to worry about those dreaded red wavy lines when editing from one VCR to another.
 
It reminded me of the "old" days too - I started editing on two vcr's. Then came Sega CD, and I would use that to include "CD quality" music on the video. That game system got more use doing that them actually being played.

I'm glad you all like it. It was actually fun to be limited like that, I find that at times the limitations force you to focus more.
 
Color was great! The story might leave a few saying huh? though. I liked everything except that during the chase portion of the short I didn't feel the tension or feel menaced at all by the antagonist as he chased the artist character. You might have been able to convey that feeling if your shots became tighter and tighter as far as the framing and cuts went. Good work though! =)
 
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