I've noticed something that strikes me as odd: When shooting Slog3 with the FS7, the camera clips whites at 93 IRE. I've confirmed this both with a waveform on an external monitor and with the camera's own zebras; I can't get a white higher than 93. (I'm in CineEI mode, at 2000 ISO, with no LUT applied.) I even brought some footage into Resolve and looked at the scopes there; white clips before 896 instead of going up to 1024 like you might expect. Anyone know why this is the case? I would think Slog3 should go up to 109 IRE (or 1024 digital units) to take advantage of all available bits... Why keep the whitest white slightly gray? Have others found this to be the case as well, or is there some odd setting buried somewhere that I'm missing?