Should we let SONY know...VEGAS 8?

As many Vegas users know, Sony Vegas only uses 1 core while previewing video content. Some other applications such as Edius are known to use more cores, allowing the HD content and even HDV and DV be be accessed by multi core processors and in tun allowing REALTIME PREVIEWS.

Vegas uses more cores for rendering, which is great and I for one am happy with what I get in the run out phase of editing.

If Sony's pending release on Vegas 8 is to take advantage of a 64-bit platform would it not make sense for those out there still using Dual Core PC's who are not making the switch to Quads for a while yet to contact Sony and maybe put it to them that while Vegas 8 is in the works, they might look to address implimenting in Vegas' properties the option or by default to use more cores for previewing content?

In the end it would mean realtime previewsfor Dual and Quad core PCs?
We could cut HD on a Dual or Quad laptop on the feild also and screen in full fps also...

We can contact SONY directly from here to make suggestions.

http://www.sonycreativesoftware.com/support/productsuggestion.asp

Let us know whay you think...

DDM
 
In fact i would really love to suggest having a setting to remove the temp files vegas builds and puts into your main footage folders (all those temp files .sf .sfk etc) It gets annoying that even after you shut the program down those files exist. They could probably exist as invisible files. They kinda clutter up the workspace. And whats worse is that these files show up even in the Vegas workspace as files. If its a temp data file theres no need for the software to make them so obvious that they have to appear everywhere next to your original files right ?
 
Yeah, I would love real time previews.

I mean, I love not having to render with Vegas, and in this regaurd it is a huge reason why I use it, but getting RT after a few effects would be nice as well (full frame of course). I am only editing in DV but most of the time have to remain at half preview for 20+ fps playback when color grading. (1.63 C2D)
 
Well, to be honest, the best way to stabilize your footage is to shoot stable video. Digital stabilizers in NLEs cost too much resolution.
 
David Jimerson said:
Well, to be honest, the best way to stabilize your footage is to shoot stable video. Digital stabilizers in NLEs cost too much resolution.
Some analog of DeShaker (VirtualDub) in Vegas 8 would do the job. Actually every video editing software includes stabilizing function.
 
Stabilizers work by zooming into the picture and then locking down a pixel. You lose resolution that way.

Like I said, MUCH better just to have stable footage to begin with. The reason I don't think it's all that important to have is that as a rule, you shouldn't need it. :)
 
David Jimerson said:
Stabilizers work by zooming into the picture and then locking down a pixel. You lose resolution that way.

Like I said, MUCH better just to have stable footage to begin with. The reason I don't think it's all that important to have is that as a rule, you shouldn't need it. :)
You are right, of course, but give me a footage, and I will give it back stabilized with DeShaker without zooming/locking down a pixels. That's what Vegas needs. Also, you know that a video editing software is used not by professionals only and not only for making a real movie. A lot of people need to make some corrections and stabilizing of their footages when were on tour or something, right?
P.S.: bballplaya283, don't misinterpret my words above. It's the same if you compare Windows Picture editor with Photoshop, for example...
 
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While I hear you, there are many other features that I would like/need Vegas 8 to have that come far and away before any sort of stabilizer...
 
producer said:
You are right, of course, but give me a footage, and I will give it back stabilized with DeShaker without zooming/locking down a pixels.

How, pray tell?

If the image is shaking, the only way to unshake it is to "move the frame" to compensate.

That means you'll be going "outside" the original image are some points and "inside (cropping) the original image at others. You end up with a ragged black frame around the edges.

Crop off the black frame and stretch the result to the proper size and you'll be getting less resolution.
 
GenJerDan said:
How, pray tell?

If the image is shaking, the only way to unshake it is to "move the frame" to compensate.

That means you'll be going "outside" the original image are some points and "inside (cropping) the original image at others. You end up with a ragged black frame around the edges.

Crop off the black frame and stretch the result to the proper size and you'll be getting less resolution.
Ok, upload a footage and I will stabilize it. Stabi-softwares like SteadyMove, DynaPel, etc. use especially cropping/zooming abilities, that's why their results are out of any satisfaction so often. Also, no any black edges with DeShaker. I am not so into it's architecture, but I see everyday my results. Of course, if you have crazy shaking footage, nothing can help you, but by my way it is possible to avoid every crop and black edges!!!
 
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