Shooting at a gun range?

mjjason

Well-known member
I will be shooting at an outdoor gun/rifle range next week and I was wondering if I should be concerned about any effect the noise will have on the HVX on-board mic and audio circuit.

Should I take some precautionary measure to protect my HVX from high decibel sound? If so what kind of measures would you take?

thanks
 
Turn the audio input down.

That's about it.

Alot of ranges don't allow video to be shot there. Make sure you have permission beforehand.
 
I also recommend you wear foam earplugs inside your headphones for ear protection. Gunshot noise is insidiously damaging (take it from an old Marine).
 
Set audio controls to manual. Do a test firing to determine your volume settings. Make sure your audio does not "peg."
Jim
 
Dick Campbell said:
I also recommend you wear foam earplugs inside your headphones for ear protection. Gunshot noise is insidiously damaging (take it from an old Marine).


HEY?
 
I would try to get a hold of an external dynamic mike, they hold up much better with the massive sound pressure that firearms (especially rifles) can create.

If you use the internal mikes, enable the ALC feature. I'm not sure that it will actually react fast enough (haven't used the HVX at a gun range), but it's worth a shot (no pun intended!).
 
A few years back, I photographed an ETF (Emergency Task Force) team for about a week. One of the scenes was at an indoor gun range with the sniper taking a number of practice rounds. We staged the camera about ten feet away and well off to the side of the rifle, and got behind the firing line. When we reviewed the tape, we were very surprised. Each time the rifle fired, the tape essentially lifted of the heads because of the tremendous percussion. I doubt you would have that problem at an outdoor range.

As to audio, because we were concerned about damage to the capsule, we did not use audio in the field, but the director later used an audio effect gun shot from a library, which he believed sounded much better than a "real" gunshot.

My two cents.

Michael
 
strange,
No problem with the concussion impacting the HVX. it has no moving parts when shooting to P2 therefore there's nothing that can be lifted or moved.
Jim
 
As a matter of fact...
"I don’t know why but for some reason I find myself wanting to see just how far I can push this camera before I cross the line. It’s probably because each and every time I set up a shot and leave the scene (in the case I’m actually putting the camera right in front of an explosion) I never expect it to be there when I get back, and I find myself chuckling every time I return to see it sitting happily on the tripod or some other jerry-rigged mount we came up with and still working perfectly. It’s pretty amazing actually. In one particular case, the guys were testing some explosives and the blasts were so powerful that the paint on the ceiling of the room the camera was sitting in completely flaked off and fell to the floor like it was snowing! (That’s the one where I thought it was all over). The shock waves generated from these explosives are very real, and in slow motion (60fps) you can literally see them tearing across the floor and right towards the camera. It’s pretty cool."


​
and
"I’ll give you an example. The other day the team was doing a raid on a building, and they were breaching (blowing up) the entrance to gain entry. It’s loud and violent, and the concussion from the blast when standing that close to it goes right through you. I stand literally right next to the breach point where the concussion is at it’s greatest. When shooting tape and standing this close to the action, at the moment the blast goes through the camera you tend to loose picture. It completely breaks up, the screen goes full of noise and ends up being unusable. P2 doesn’t even flinch. I can feel the wave going through the camera but the picture is not affected in the slightest. I’m not sure if it is the medium itself, or the fact that this camera has no moving parts. Either way, it doesn’t budge."
​
From http://www.abelcine.com/articles/index.php?option=com_content&task=view&id=73&Itemid=37
 
Last edited:
Back
Top