sequencing?

Just FYI if you already have experience with FCP, nested sequences are a little different in Vegas. In Vegas, a project file can only contain 1 timeline/sequence, whereas programs like FCP, Premier Pro, Avid, Liquid, etc. can have an unlimited number of sequences.

Therefore, in Vegas, you'll need to create a new project file for every sequence you want to edit independently of another. Then, once you have all of your separate project files, you create a new project file, add the other project files to the project, and arrange them on the timeline. It's less efficient than the other (afformentioned) NLEs, but it works :)

I'd really love to see the same sort of multiple sequences in one project functionality that most of the other NLEs in this class have (and even lower-classed programs like Ulead Media Studio Pro have). I've been asking for this feature in Vegas for a long time (since v4), but I don't know if it's ever going to happen :(
 
That is true -- though it's less of a concern in Vegas considering that 1) you can have more than one instance of Vegas open at once and 2) once you bring a nested project in, it's in your media pool just like a sequence/container would be in those other programs.
 
All very much true. You can definitely still effectively work in Vegas with its nested projects functionality, and it is a very welcome feature compared to previous versions of Vegas. It would just be a nice productivity enhancement to have access to all sequences in one project window (via a tabbed timeline, ala FCP, Premier, After Effects, etc.) rather than having to run another instance of Vegas and flip back and forth between them. This is especially true for projects that have a lot of sequences and the need to nest them while at the same time move among sequences and work on them.

I also like the idea of managing an entire project from within Vegas itself. As it is right now, all the sequences (finals, revisions, tests, nested, etc.) are each physical files that must be managed by the Windows file system. I recently worked on a project with over 200 sequences (not the most by far, I'm sure), and it was only a 30 minute program! Some of these sequences were rough cuts, revisions, tests, nested sequences, etc. and was often switching between several sequences at a time, often having 15+ sequences open at time.

Had I done the edit in Vegas (client wanted FCP), my project directory would have been overflowing with sequences (which I would have had to manage by creating directories/subdirectories via Windows Explorer, as well as separately in Vegas if I wanted my Project Media bin to be organized), not to mention the amount of instances of Vegas I'd have to be running concurrently keep a similar workflow to that of FCP (ease of switching between any number of sequences in a project).

Nonetheless, this is all from a project management point of view, and I will readily state that Vegas has hands-down the best workflow of them all when it comes to working on the timeline (which is why I've stuck with it). I'll probably keep ranting about this because I want Vegas to continually improve and be able to match/beat other NLEs in as many areas as possible. That, and the fact that FCP has had multiple sequence projects since version 1 :)
 
man, i really have to upgrade! it's such a pain having to do the titling, editing the main bulk of my project, and doing FX stuff all on one timeline. my computer can't even play it all back smoothly. :undecided
 
Doubtful, as it also says:

"...takes advantage of the nested veg file features found in Sony Vegas 6 software."

I think certain features are only available if you have the appropriate version of Vegas.

Also, if you can wait a couple months, it's probably likely that a new version of Vegas will be released at NAB in April, as it has been for several years.
 
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