Screengrabs from TRITE

Re: Screengrabs from TRITE

Good lighting work, it really sets the mood. I definitely want to see the trailer for your film.
 
Re: Screengrabs from TRITE

Cool. What did you use to light the scenes? I'm not too familiar with "real" lighting systems, but I was just curious about how many lights you had on hand, and how powerful they were.

I'm in the planning stages of a short that takes place entirely in a forest at night, so I'm trying to figure out how other folks light night-time scenes. Your screens look good -- if only just a tad dark, to my eyes -- and are similar to what I had in mind!
 
Re: Screengrabs from TRITE

Pais - we used three mini moles(200w each) in the attic and place them so that they'd light certain parts and shadow others. We had a 650w shooting up the stairs into the attic. On all lights throughout the show we had full ctb on. For areas in the attic that seemed a little too dark we put a couple practical 100w pointed at those areas.

On the second floor we had 2 650w up high pointing down into the room. It helped that the house is just studs, no walls, so it was easy to have shadows and contrast. The actors just had to find the light.

We had a Black Pro Mist 1 filter on the cam which worked perfect for the look I wanted.

The entire light package was 2 650w and 3 200w mini moles plus any practical(work lights, bulbs etc) on standby.
 
Re: Screengrabs from TRITE

These grabs look too dark to me. I don't know what kind of light levels you expect with projection, or on a TV tube, but it looks to me like I have to work just to make out what is happening on screen.

But, the character looks interesting, what a face!
 
Re: Screengrabs from TRITE

The grabs do look a little dim for me, too. On an NTSC monitor, though, it might not be a problem...

You have some really nice lighting. It's got a clean, yet eerie look. I'm waiting for a trailer :D
 
Re: Screengrabs from TRITE

I have to agree with the Bump that is Speed. These grabs are very dark and no doubt there is a skill needed for this type of lighting (Night!). This is no discredit to Stabbs work as I have seen what Stabb can do and I like.

Out of the grabs I can see I think this one works the best but still lacks that 'POP'. IMHO it is too dark and not enough light is used.

Baker%20enters%202nd%20floor1.jpg
 
Re: Screengrabs from TRITE

I bet if you push the levels, it might add more of that 'pop'. It would add grain, too...so its not nessecarily the best way to go, though some grain may even be nice...more visual interest.

I like the lighting though from a content point of view, in the sense of how it interacts with the scene, etc.
 
Re: Screengrabs from TRITE

In fact, after studying the grabs I think what is lacking are highlights; that POP we are referring too. Check the following grab from SEVEN (probally one of the better examples on lighting for night; or anything by FIncher :P )

Not that your character must have a flashlight, but something needs to jump off the frame and grab us. This is the splash of light technique. Perhaps the backlight could be somewhat stronger? Maybe getting more light on the subject? Maybe even illuminate the rafters a bit more?

150143635.jpg
 
Re: Screengrabs from TRITE

Tis true...having a harder, more intense light on the highlights could have done it...keeping the shadows the same, only (essentially) increasing contrast, only doing it with lighting rather than in post.
 
Back
Top