GH4 Panning & Zoom in 4K Clips in 1080 Timeline with Premiere Pro

Michael Erlewine

Well-known member
I have tried to figure this out, but need some help. Since we now have 4k clips, but still tend to deliver in 1080 format, how would I put a 4K clip in a 1080 timeline in Premiere Pro, and then zoom around in the 4K, creating a 1080 frame in that 4K?
 
What Jones said. Use key frames for the movement. I was experimenting with this last night. I'm shocked the detail that 4k has. Its awesome!
 
My problem is that I drop a 4K clip into a 1080 timeline, and try to use keyframes. What I set up as keyframes does not represent what happens when I play the clip. Quite different. I am used to pan and zoom with stills, and have done it for years. There is something I am not getting here. I am using Premiere Pro CC. Any ideas?
 
humm...when you drop the clip in it "zoomed" in correct? make sure something like conform to frame isn't selected.( i forget the exact verbiage)
 
when I drop the 4K clip in and don't select it, it fits the 1080 frame. When I select it, the 4K bounding box is obvious, much larger than the 1080 frame. If I select and move the 4K frame around, it reveals, as it should, the various parts of the 4K image. But if I play that clip it sizes the 4K in the 1080 frame. Any attempt to key frame it results in this schizophrenic behavior or either on size or the other.
 
I get what saying, but I'm not sure of the fix for this is. Hopefully someone can help you out. I haven't ran into this problem myself.
 
I find After Effects a better tool for zoom & pan processing. Before importing into Premiere Pro, I load each clip into a 32-bit AE comp. Then I normalize its color and exposure with a technical grade, zoom & pan, and export it in 10-bit 4:2:2 Cineform format. That makes it much smoother to edit and transition the footage in Premiere Pro.
 
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