Panasonic 3D CAMERA

i agree with 3d being deep DOF. i was distracted a few times in avatar when it was on the shallow end. how can you be immersed in the world if when you look anywhere other than the focal point of the frame, everything is blurry? 3d literally adds a new dimension to filmmaking. i want to be able to look around and explore the frame.
 
i agree with 3d being deep DOF. i was distracted a few times in avatar when it was on the shallow end. how can you be immersed in the world if when you look anywhere other than the focal point of the frame, everything is blurry? 3d literally adds a new dimension to filmmaking. i want to be able to look around and explore the frame.

Exactly. As it is in the independent film super shallow depth-of-field trend we've seen these past few years, there is a danger that many 3D productions will forego real art direction and take the easy road with vividly stereoscopic foregrounds set lazily against hastily realized, blurry backgrounds.

The caveat in Avatar is that the [CGI] characters sell best when they occupy a larger, "close-up" part of the frame. With the diminished resolution that naturally comes with a medium or wide shot, they become more cartoonish and much less believable than when we can see skin, hair and the other fine features that simply don't read when the pixel-count drops.

I'm also going to say that all this industry fervor for Avatar The End-All, Be All 3D Experience blissfully ignores the amout of work that went into the fully-realized world around the characters. You get out what you put in and if you don't put in, then you get something more akin to the 3D experience of the 1950s.

e
 
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... I can see everyone peddling their proprietary systems on this [3D] much like they did in the decades leading up to ATSC, and we know what that did to the roll-out of consumer-end HD products. ...

This is my concern, too. Are there industry standards for such things as 3D acquisition, NLE compatibility, distribution and display? Or are most manufacturers going their own way? (And expecting us consumers to buy & buy again expensive gear for the next few years until standards are worked out?)

Meanwhile, at this week's CES expo, it's 3D, 3D, 3D at Panasonic's booth, with occasional mention of their current non-3D products (poor Google Translate from Japanese):
http://translate.google.com/transla...nasonic.co.jp/exhibition/ces2010/&sl=ja&tl=en
 
i'm also pretty interested in the post process. since it records to two cards, i guess you'd have to somehow converge two separate video tracks into one. editing on a regular computer monitor for hours on end is bad enough on my eyes, i can't imaging what that'd be like adding 3-d glasses to the mix. i also wonder about down-conversion. not necessarily down to SD, but just down to regular 2d. maybe you would just export the footage from one of the two video sources. i'm sure those questions will be answered as people actually develop a workflow.
 
i'm also pretty interested in the post process. since it records to two cards, i guess you'd have to somehow converge two separate video tracks into one. editing on a regular computer monitor for hours on end is bad enough on my eyes, i can't imaging what that'd be like adding 3-d glasses to the mix. i also wonder about down-conversion. not necessarily down to SD, but just down to regular 2d. maybe you would just export the footage from one of the two video sources. i'm sure those questions will be answered as people actually develop a workflow.

hey I'm really sorry this is way off topic everyone but how was the Ninja Warrior audition? and how is Olivia Munn in person? (haha)
 
Someone may have said this already, but there will ALLWAYS be 2D and it would be
discrimination if there wasn’t. Where a long way off curing all the visually impaired
people who couldn’t watch 3D movies or television! Someone who is missing an eye
can’t get another one just yet!
 
I think Panasonic will include a software that is integrated with most programs like FCP, Premiere, AE, Avid, etc... that will merge the two clips together and then transfer directly to a program. They won't have to worry about consumer programs though because anyone that either owns that camera or works for a company that does will have something professional.
 
Of course then we'll want a 3D NLE.

Not as in works with 3D footage, but a 3D GUI for the NLE software itself.

- Mikko
 
Checked out the 3D Bravia w/ glasses at Sonystyle yesterday. Had various clips in 3D including sports, nature, movies, animations, etc. Quite a nice experience, just like in the theaters. agree w/ others though about wearing glasses for a certain amount of time. perfect example is the Dallas Cowboys game when they finally switched from 3D to normal viewing, the stadium grew to loud cheers. good thing though is you can always watch HD content without the 3D capabilities so I see 3D as a bonus for times when in the mood of viewing in 3D such as Up(with your child =) )
 
Looks like a great workout. Constant motion in neck, hands and body, elevated hands and heavy use of the eye muscles. Who would stand this for more than an hour?
 
With 3 of these, I'd be able to make a very good looking live music video. 3D cameras does seam like the perfect match for concerts.
 
hey I'm really sorry this is way off topic everyone but how was the Ninja Warrior audition? and how is Olivia Munn in person? (haha)

you'd have to ask my brother. he's the one that went. i only saw her from afar. i did meet alison haislip though. i posted a few videos from our last trip out to LA during the american ninja warrior challenge. links are somewhere in here.

back on topic. 3-D NLE sounds pretty crazy. i was still thinking a touchscreen NLE could be cool.

how long you think until the first 3-D POV movie comes out?
 
Of course then we'll want a 3D NLE.

Not as in works with 3D footage, but a 3D GUI for the NLE software itself.

- Mikko

Yea most likely Adobe and Apple and who knows who else will add a really nice 3D aspect to their software. Apple might even have a 3D utility bundled with Final Cut Studio... Do any programs already have something like that for the people that already shoot 3D?
 
Question: Since 3D cams incorporate two image sensors (or 2 groups of sensors), might the cam's dynamic range be improved beyond what a conventional 2D version of the cam could achieve?

In other words, in a 3D cam, if one sensor is slightly underexposed and the other exposed normally, a 3D camera might achieve a wider dynamic range compared to a 2D cam's single sensor. I'm not necessarily hoping for a true real-time HDR effect, but even a small increase in dynamic range would be welcome.

Or would exposing each of the sensors in a 3D cam slightly differently be detrimental to the 3D effect (e.g.: DOF-related issues and so forth)?
 
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Hi Peter:

Interesting question. From what I have been gathering from the experts, the goal is for each channel to be as identical as possible in all aspects. I am told that any disparity between the left and right channels results in the 3D effect not working as well. I definitely don't know the answer for sure as I have never shot 3D, but based upon what the experts have been telling me, your idea would not work. Framing, exposure, convergence, interocualr distance should all be identical for the best 3D effect.

What you are proposing would bascially be a moving version of HDR. Don't think that is possible or at least possible yet.

Dan
 
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