O7Q Observations so far

paulcurtis

Veteran
Taken me far too long to get down to it but i've finally managed to grab some time to start looking at the O7Q properly, i thought i'd write a little now because it includes some questions that perhaps Mitch or someone else might be able to answer.

I've been specifically looking at whether the 4K Downsampled output is recordable and how the 2K RAW looks at normal frame rates.

I start by saying giving CD a pat on the back for making such a solid piece of kit and i'm very much looking forward to seeing it mature, albeit a bit slower than i would like to see :)

To record the display i have the 700 set to 4K output, which the O7Q correctly notes is an unsupported format for recording but it does display the 4K signal and output a 422 version to the SDIs, i have that running into a Shuttle which is being recorded in 422 10bit ProRes.

Firstly the 4K Downsample is noticeably sharper than all other modes however it does suffer from magenta and green aliasing on sharp contrast areas, i think this is to be expected. In fact it looks like a C300 now :)

Secondly i'm not quite sure what area of the sensor is being downsampled because the frame is different to the 1080 frame. It appears that it is offset to the left *and* scaled slightly. I'd originally thought that perhaps the 4096 was being squeezed into 1920 making it slight anamorphic but it's not. If i take the AVCHD version and overlay the 4K downsample i can see that it's shifted left but oddly scaled. An observation might be that the O7Q display is not showing the full 4096 across as comes across in the 2K and 4K signal perhaps?

Thirdly there's a tearing error with movement, a chunk of pixels at the top appears to be delayed a little, this is also recorded through the output.

So my question to Mitch is whether the 2K and 4K monitor display is full raster or whether i've messed something up somewhere?

The surprise for me was the 2K, it was quite a bit better than i'd seen on other past demos. It could be a number of reasons. First i was using Resolve 9, this limits to 1920 and therefore unless you're very careful the 2K is being scaled and that by itself introduces a lot of artefacts. So i wonder whether some of the videos i'd previously seen had gone through this. I just downloaded Resolve 10 and was very pleased to see how much better the files are debayered. I can still detect the stair stepping on diagonal images but it's much better than it was because the magenta/green noise is gone. You can compare the 4K downsample with 2K and see the difference but it's more than usable.

One area that i've not been able to wrap my head around is the apparent brightness shifts in all the various recorded versions! The 4K Downsample levels are different to the DPX levels are different to the AVCHD levels and could be different to the RAW levels (but more difficult to say). I need to do more testing on this front but if anyone knows what the 'rules' are that would be great. I suspect it's something to do with compounding legalised video levels.

I've included some crops so you can see the resolution and sharpness differences. I think the page is cropping the image a little, if you can click and view image in a separate window you'll see the full comparison. (in fact please make sure you look in a separate window as i think the forum is scaling the image so it's important to view at full res). There's an AVCHD version, DPX, 2K RAW and down sampled 4K. I've linked these as PNGs hosted by my servers so they're not resampled to JPEGS making the comparison kinda pointless. My conclusion from this is that, aside from the fact i need to clean my windows, the 4K promise shows how much detail there is in this camera, a 2K downsample in post would be sublime. Also that the 2K RAW is a step up from standard 1080 - big props to the CD engineers for making the best of that 2K RAW signal.

I want 4K :)

o7qcomp.png


cheers
Paul
 
Excellent post, Paul. Let me try to address some of your questions.

The Odyssey's monitor image is 16:9, the same as the SDI output. 4096x2160 is a little wider than this, about 17:9. Our internal recording of the 2K RAW is the full width of the image. But the current monitoring image is center cropped from 3840x2160. Otherwise there may be severe aliasing issues as you otherwise noted for 2K to HD (same percentage crop). On the future roadmap is a slightly letterboxed image which will show the full signal.

Resolve 10 does indeed show the potential of the 2K image, which I agree is a noticable step up from the original HD. And the 4K is a marked improvement over the camera's internal recording.
 
Dear Paul,

Thank you for all of you testing and your post.

Our current FS700 4K DeBayer is just for confidence monitoring only.

One of our engineers has been working on a much higher quality deBayer from the 4K signal from the FS700.

This is a major part of our project to get the very best quality out of the FS700. And this part is finished and the results are excellent.

(But, this work is not in our 1.0.214 firmware that you used.)

So, please stay tuned for major advancements that will be coming in future firmware releases.

Respectfully,


Dan Keaton
Convergent Design
 
Dear Paul,



One of our engineers has been working on a much higher quality deBayer from the 4K signal from the FS700.

This is a major part of our project to get the very best quality out of the FS700. And this part is finished and the results are excellent.

(But, this work is not in our 1.0.214 firmware that you used.)




Dan Keaton
Convergent Design

OMG! Now you have me holding my breath...AGAIN! :love4:
 
Excellent post, Paul. Let me try to address some of your questions.

The Odyssey's monitor image is 16:9, the same as the SDI output. 4096x2160 is a little wider than this, about 17:9. Our internal recording of the 2K RAW is the full width of the image. But the current monitoring image is center cropped from 3840x2160. Otherwise there may be severe aliasing issues as you otherwise noted for 2K to HD (same percentage crop). On the future roadmap is a slightly letterboxed image which will show the full signal.

Resolve 10 does indeed show the potential of the 2K image, which I agree is a noticable step up from the original HD. And the 4K is a marked improvement over the camera's internal recording.

Mitch, Dan, thanks for all the information. I am *really* looking forward to that 4K.

With the monitor crop though, i'd assumed it would be a centre crop of the 4096 signal but it doesn't appear to be, it seems like it's more to the left.

Basically if i take the 1080p output (and of course i'm assuming that Sonys own downsample is the centre 3840 from the 4096) and overlay the 4K downsample i'd expect it to match. But it doesn't, it's offset to the left. Not all the way to the 2K left edge but not centre either. Then to compound things the scale is different. I'll take some crops from some samples and hopefully it will make more sense visually, i can do that in the morning.

I'm also experimenting with making a custom DNG profile for Adobe Camera RAW, i have a quick and dirty working and it seems like it will work, i'll have a go calibrating it properly over the next day or so. Unless i hit some major issue then that might help with Adobe centric folk. It might be that the actual debayer itself would need tweaking and we'll need to wait for proper support, but i've had useful results so far.

cheers
Paul
 
Here's an example of what i mean. This is from a locked off camera, same lens, no adjustments.

o7offset.jpg

The red tint is the 2K frame, 2048 across. The blue is the DPX version a central crop as i would expect. The Green (both yellowy green and normal green) are the 4K down sampled, you can see from the top that it's not a centre crop it's offset and also it appears to be a slightly different scale (although i might be wrong about the scale because i had an earlier sample that looked like it was scaled less in the H this one, not so much.

It's not a huge thing but i don't have a photo of what was on the monitor itself, so i don't know whether this offset is visible there in which case that might lead to framing issues.

cheers
Paul
 
Dear Paul,

Thank you for all of you testing and your post.

Our current FS700 4K DeBayer is just for confidence monitoring only.

One of our engineers has been working on a much higher quality deBayer from the 4K signal from the FS700.

This is a major part of our project to get the very best quality out of the FS700. And this part is finished and the results are excellent.

(But, this work is not in our 1.0.214 firmware that you used.)

So, please stay tuned for major advancements that will be coming in future firmware releases.

Respectfully,


Dan Keaton
Convergent Design

Thanks for the post Dan! Great news. I guess if that part is done and its not being released in the next firmware we're waiting on that popular codec company as usual ;)
 
I used the 2K DNG recording option for a few projects now, and it turned the camera already into a new device, specially the slowmotion. To save storage I directly compress the DNG Files with Adobe DNG Converter to reduce the filesize from 3.6MB/f to 1.6MB/f (+-0,4MB) which gives us a much lower 300MBit/s Datarate @ 24fps. DaVinci does the post-debayering very well.
So my question, is there a plan in a far firmwareupdate to do a lossless-compression (like the BMPCC) for the DNG Files on the O7Q, maybe during ejecting the ssd-drives?

I'm also looking forward to the great 4K possibilities you guys made possible!
 
I used the 2K DNG recording option for a few projects now, and it turned the camera already into a new device, specially the slowmotion. To save storage I directly compress the DNG Files with Adobe DNG Converter to reduce the filesize from 3.6MB/f to 1.6MB/f (+-0,4MB) which gives us a much lower 300MBit/s Datarate @ 24fps. DaVinci does the post-debayering very well.
So my question, is there a plan in a far firmwareupdate to do a lossless-compression (like the BMPCC) for the DNG Files on the O7Q, maybe during ejecting the ssd-drives?

I'm also looking forward to the great 4K possibilities you guys made possible!

As I recall, Mitch has already said there is a plan for a compressed files in SSM, but there is a limit to how much the unit can do e.g. compression will need to take the raw file, debatey, possibly scale and then compress - all at up to 240fps. I'm guessing we might get it in 120, but possible not 240.
 
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