As some of the other forum members are beginning to discover, it turns out that the matrix used on the AF100 has a surprisingly huge effect on noise levels. (A lot of this discussion is going on over in Barry's thread meant to investigate differing noise levels as seen under different decoding workflows and/or viewing environments, but I thought it might be helpful to start a new thread just about noise and matrix.)
Personally, I was shocked at what a differencing switching to Fluo or Norm 2 made. I had been doing most of my testing with the Cine-Like matrix, and was seriously disappointed by the massive levels of noise. Even with detail dialed all the way down and coring in effect,the AF100 looked like an awful noise maelstrom when put side-by-side with my 7D at the same ISOs. In addition, I think all that noise was taxing the codec, which was making me see lots of nasty compression artifacts. It looked worse, to me, than my old non-hacked GH1 used to look. I was ready to start the grieving process.
Then I stumbled across the advice of switching the matrix, and it was like night and day. Sooo much better! Haven't had a chance yet to explore the nuances in differences of color rendering that this also involves, but was curious what others are finding...
Personally, I was shocked at what a differencing switching to Fluo or Norm 2 made. I had been doing most of my testing with the Cine-Like matrix, and was seriously disappointed by the massive levels of noise. Even with detail dialed all the way down and coring in effect,the AF100 looked like an awful noise maelstrom when put side-by-side with my 7D at the same ISOs. In addition, I think all that noise was taxing the codec, which was making me see lots of nasty compression artifacts. It looked worse, to me, than my old non-hacked GH1 used to look. I was ready to start the grieving process.
Then I stumbled across the advice of switching the matrix, and it was like night and day. Sooo much better! Haven't had a chance yet to explore the nuances in differences of color rendering that this also involves, but was curious what others are finding...