New Vegas Update!!!

http://download.sonymediasoftware.com/releasenotes/vegas60d_readme.htm

Notable Fixes/Changes in Version 6.0d
  • Support for VR-mode DVD Handycam® camcorder discs has been improved. When importing video from Sony DVD Handycam discs in VR or Video mode, each chapter is now imported as a separate file.
  • The MainConcept AVC/AAC codec has been added to Vegas. You can use this plug-in to import H.264 video in your projects and to render H.264 video (including support for HD frame sizes, two-pass encoding, main and baseline profiles, export to all common frame rates— including NTSC, PAL, and 24p— and Apple iPod® video format).

    Please continue to use the Sony AVC/AAC encoder to create video for the PSP™ (PlayStation®Portable).
  • Video quality has been improved for the Sony AVC/AAC encoder and rendering templates have been refined.
  • A problem has been fixed that could cause problems when reading AVI files with MP3-encoded audio.
  • A bug has been fixed that could cause Vegas to hang in some low-memory situations.
  • A bug has been fixed that could cause Vegas to crash after copying and pasting Bézier mask keyframes between events.
  • A bug has been fixed that could cause Vegas to crash when pressing Alt+Shift+4 to toggle external monitor preview when the Video Preview window is not visible.
  • A problem has been fixed that could cause nested projects to display the incorrect length.
  • Audio/video synchronization has been improved when reading certain QuickTime files.
  • High-definition Windows Media Video rendering templates now use the Windows Media Audio 9 codec for improved device compatibility.
  • A problem has been fixed that could cause a hang when burning a disc-at-once CD with the Plextor 716 SATA drive.
  • A display issue with Waves GTR plug-ins has been fixed.
  • A problem has been fixed that could occur when editing audio event properties on systems that use decimal separators other than a period.
  • A problem has been fixed that could occur when typing nondelimited timecode in the Vegas external video capture application in PAL format.
  • Various improvements have been made to the Media Manager.
  • A problem that could cause XFX audio effects to run in demo mode has been fixed.
  • Fixed a problem that could occur when running the Batch Render script without Quick Time installed.
  • Resolved an issue with recapture of media from an AAF import.
  • A bug has been fixed that occurred when setting the Timecode InPoint value of a media source during AAF export.
  • A bug has been fixed that could cause Vegas to crash when adding some MPEG-2 files to the timeline and converting YUV 4:2:0 color to RGB.
  • Last-used render templates are now preserved for each rendering format.
  • Issues with certain VST plug-ins that related to presets and settings have been fixed.
  • A problem with the ripple function sometimes creating very small event overlaps has been fixed.
  • Scripting: a problem has been fixed that could prevent RenderArgs flags (such as IncludeMarkers) from changing the render settings.
 
Cool... looks like we caught them in the middle of their site updating... maybe they'll post a DVD Architect update here in a minute. The HD H.264 support is cool. Shame there's no DVCpro, but then again nobody was really expecting that until version 7.
 
pastywhiteboy said:
Shame there's no DVCpro, but then again nobody was really expecting that until version 7.

Let's just hope version 7 lives up to our expectations then :)
 
H.264 compability is a bonus.

H.264 compability is a bonus.

Wow a lot of fixes done...Like that H.264 with Apple Ipod compatibility...this should bring the market closer to the Vegas side for PC users and vs FCP. Just wish it had the multi-camera editing format like FCP but hopefully 7.0 would have it. With the addition of the PSP capability and it's ease of use, Sony finally seems to be grabbing a firmer hold in the NLE market with the use of portable devices.
 
Hmmm...just tried a MOV with H.264 (again, since the fixed update).

Still won't render. I get a codec error. Ah, well.
 
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