Mojo DX- anyone use one?

Bokes

Well-known member
Any feedback on the mojo dx?
I can not seem to find anyone that actually has one.
Has Avid laid another egg with this?
 
I havent personally. I convinced one of my corporate clients (we do their overflow) to purchase an Avid and they bought a Nitris DX (because they need component & composite I/O). Perhaps this is why you're seeing limited usage on Mojo DX, everyone still needs to deal with Beta SP.
 
We have a bunch of customers who are very happy with the MojoDX. Add it to your existing Media Composer HD workflow and you will get improved performance. Performance that will allow you to work better, faster and more efficiently.

While it does not have the DNxHD codecs on board (Nitris DX does), it does provide improved performance when editing HD footage (HDV, P2, XD Cam, uncompressed or even DNxHD). How? By load balancing the work between the CPU, GPU and MojoDX so you get the ability to handle more layers / effects in real-time. This is not "acceleration", it is allowing the computer to balance and unleash more of it's power by optimally using all the processors in the computer. WSith MojoDX you get the best possible performance and response while you edit. I call it "Smart I/O"

For a limited time we are offering MojoDX with the Media Composer 3.5 upgrade for $4,995


Gary
 
By load balancing the work between the CPU, GPU and MojoDX so you get the ability to handle more layers / effects in real-time.
This is an important detail that Avid should market much more aggressively. Most users consider i/o cards or boxes a spigot to get material in and out of the box. There's very little thought to given to improved work flow. Better real time performance = less rendering, which means fewer interruptions to the editing process, more time to experiment and possibly staying ahead enough to take an early lunch.
 
Better real time performance = less rendering, which means fewer interruptions to the editing process, more time to experiment and possibly staying ahead enough to take an early lunch.

RIGHT ON! And don't forget just a better more responsive editing environment. The less time you spend waiting or "fighting" with the NLE, the more time you have to be creative - or to hit your deadline!

Gary
 
We have a bunch of customers who are very happy with the MojoDX. Add it to your existing Media Composer HD workflow and you will get improved performance. Performance that will allow you to work better, faster and more efficiently.

While it does not have the DNxHD codecs on board (Nitris DX does), it does provide improved performance when editing HD footage (HDV, P2, XD Cam, uncompressed or even DNxHD). How? By load balancing the work between the CPU, GPU and MojoDX so you get the ability to handle more layers / effects in real-time. This is not "acceleration", it is allowing the computer to balance and unleash more of it's power by optimally using all the processors in the computer. WSith MojoDX you get the best possible performance and response while you edit. I call it "Smart I/O"

For a limited time we are offering MojoDX with the Media Composer 3.5 upgrade for $4,995


Gary

Actually, from what I know, the MojoDX has no additional processing and the load balancing is accomplished via the software. The MojoDX is only a Digital I/O device. NitrisDX on the other hand (as you mentioned) does add processing power.

- Improved real-time effect performance
- Improved render performance with optimized multi-threading on multi-core CPU's

Those are the only two points that refer to performance, and neither mentions the MojoDX directly.
 
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As Oliver Peters explained it on the Avid boards, the reason MojoDX improves performance is with thin rasters:

The only processing going on in Mojo DX and Nitris DX that affects performance is thin/full raster-scaling. This is of benefit if you have a timeline with all the same raster sizes, but when you have mixed rasters, it's of less benefit. The reason it's faster is not because Nitris DX accelerates it. It's because your whole timeline and any effects are calculated as thin raster, which requires lesss processing. Then the composited output is scaled to full raster by the DX gear. BTW - Kona 2 and Kona 3 have been doing this with DVCPRO HD since the beginning.

Gary
 
I've used it when editing at facilities houses and its good - essential to get an HD monitor output. If you can live without that then it isn't worth the money. I haven't invested in one personally...

D
 
This is from the Avid forum: This is with 3.5 Software MC (Media Composer)

I have to find the post (in Avid-L2), but one of the Avid engineers explained that
1. Both DX boxes have hardware based rasterizer support (resizing of frame to match master setting)
2. Only Nitris DX has the DNx codec chip installed. For Mojo DX, that work is allocated to the CPU.
3. The load balancing between the DX, CPU and GPU is only available when you have Mojo DX or Nitris DX installed. Load balancing is the feature that allows certain task to be moved to various components based on resource availability and performance. So you can have the DX decoding while the GPU accelerating different frames.
So both have the same features except Nitris has the codec and more connections.

More here
 
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