Making KERBEROS - an HD Feature

Kely

Active member
Been a long time since I've written or posted on the progress of KERBEROS.

These posts cross so many sections and topics - the cameras, the softwares, post production; I can't begin to sort it out, but there may be valuable info members, so if this is in the wrong place I apologize.

Most of what I put up before concerned the visual post of KERBEROS, with many examples and some advice and technique to color grading and composition as it applied to our film, working with a stock EX1 and with Adobe's CS4 suite of tools.

A 21 month journey is almost at an end - and then of course comes the marketing and promotion. So what's happened since the months I've written?

More filming, a few pick ups, and the addition of some kickass music from 8 artist/bands - 4 from the US and 4 from AU. The addition of the score, composed by UK composer Russell Scott Johnson and reworked and mixed by me into entirely new compositions - became a group effort but a really powerful result. I'll be posting about that process soon. I'm sure it drove Russ crazy, but it serves the film and I'll be posting about that experience and those decisions soon. I'll also be talking about the role of these amazing bands and the way that all came about.

And of course the final mix of the entire soundtrack. This was done at world famous Twickenham Film Studios in London with BAFTA winning sound engineer and tech guru Rob James, and BAFTA winning, Co-Managing Director of Twickenham, Re-Recording Mixer Craig Irving.

Twickenham has mixed and worked on dozens, if not hundreds of films, with directors like John Madden (Shakespeare in Love, Proof), Garth Jennings (Hitchhiker's Guide To The Galaxy), Mikael Håfström (Derailed, 1408). It was quite a thrill to even be considered - after all, their names are on this film - and I take the fact that actually worked on it as a huge compliment.

KERBEROS is the smallest feature film they have ever taken on, and while they couldn't fix all my mistakes, the 3 of us worked in concert to take our little film to a whole new level. I will be posting more and more about the process and the tribulations of going from a desktop system like Adobe Premiere Pro into a multi million dollar setup using Pyramix on a massive 272 input Harrison Mixing Console and doing my mixing playback on a 30 foot screen.

To give you some idea, the sub woofers, below the screen on the opposite side of a 60 foot theater, are about 8' by 5' by 5' - and there are 5 of them! Of course the rows of Dolby Certified speakers on the 3 other walls, the million dollars of computer equipment running it, the CEDAR noise reduction hardware and the Dolby encoding box, as well as the tech recordist working upstairs added to the experience!

Craig and the Studio did everything they could to accommodate me and facilitate my production, to the point of giving me full access and allowing me to work though out the nights on my own as I re-purposed the score and modified my mix. I pushed these guys to the limit, and they'll be the first to tell you they never had a director like me before! I can't wait to do it all again on future films!

And because of the rush and a wealth of technical issues, I have now had to take the mix and stems I left with from London and bring them back into Premiere to do my final tweaks and polish!

I will be posting a lot of info as fast as I can write it over the next couple months, and I hope some of it proves useful. Some will be technical, some opinions, and some just impressions of the advantages and disadvantages of spending such a huge proportion of our budget on the sound mix and working with such esteemed, experienced engineers. I have been posting more blogs and links, as well as a few pics with more to come.

Most of my info will be up on my own blogs. The previous blogs are directly on our website, and the newer ones will be with in WordPress blog I have recently started to help me keep up with it all.

We also had a badass review a few months ago from an early, raw test screening. The reviewer, Peter Demons not only liked the film, but has kept up with me during the post process. There are several threads on his site Mediasuars that are following the progress of the movie and from the request of his hardcore, film fanatic followers, Mediasuars will be doing an ongoing series of interviews, about the artistic and technical aspects of tackling such an ambitious movie with the small side of a micro- budget. The reviews of both mainstream and obscure gems out there are a blast to read - THESE GUYS KNOW FILM!

I wish you all continued success on your own projects, and hope that my info and experiences can in some way help. I look forward to posting, and catching up, as the minute I finish, I'll be starting on the next!

The links :) If you are interested, add me on Twitter and I post when new blog, pics, and info is up. Most of the pics I'll control thru Photobucket, to make them a bit more universal.



Kerberosbites on WordPress

Kerberos movie website

Mediasaurs - really badass film reviews!

Twickenham Film Studios, London

Direct link to one of the Color Grading posts that has proven valuable to some.

And FUCZM - my blog and link portal to the above links with more coming SOON!
 
Just checked out your trailer. Wow is all I can say, great shot composition, great look, looks and sounds like great performances from your talent, excellent cuts and transitions...and that's just the trailer. It's rare that I see a trailer produced by a small independent that actually makes me want to see the movie - but this one did it. If the film lives up to the trailer it looks like you've got a winner here. I'm extremely impressed. Thank you for sharing and I look forward to more of your posts, you can obviously bring a wealth of knowledge to this board. My guess is that nobody watching would ever have the slightest idea about your budget, or even think about it for a split-second...and that's everything, we shouldn't have to apologize for our budgets or even acknowledge them - the viewer shouldn't care - just make something great with what you have, and if you do it well enough, nobody will notice or think about the budget while they are watching...the technology available these days to make great looking films is now within nearly every budget (sure there are things we most overcome, but they *can* be overcome)...knowing how to use what you have...that's another thing entirely. Amazing job. Thank you!
 
Kely,

Good that you're back posting here. Definitely keep folks here in the know on it. I believe they will be amazed at the results.

Again, it was a pleasure to work on this when I was able to help you out.

Keep it up,

Martin
 
Read your article/blog posting with regards to doing color correction in photoshop and I have to say that I am very interested in your process on this. Would you consider doing a post where you describe in a little more detail how you go about this? Your color correction before and afters are remarkable and I was very impressed by the amount of detail you were able to pull out when grading, and am very curious about your comments pertaining to using multiple layers with varying opacities and remapping in order to extend the color depth, etc.
 
Hey - glad you're looking! I'll try to get something up a bit more detailed within the week... The look of the movie is obviously very important to me. LIke I said above, if the acting and story are weak - who cares how good it looks? But my point is to some who hit the indie scene, is you need to make it look good or no one will hangs out to see the performances. We need to push our projects on EVERY level... hopefully I have bit of info that can help out. I also have an interview coming - hey I just found out myself! On the Mediasaurs site... will be pretty detailed and will hit on tech issues as well. http://bit.ly/8QusHo

I appreciate the kind comments more than you can know! Kely
 
I completely agree with you - if you want to make it as an indie and be taken seriously, you have to well over perform in every aspect of your production, story (first and foremost), it's got to look great, and sound great, I think the fact that you spent such a big chunk of your budget on sounds is very, very, very smart - so many independent films (even ones that win festivals, despite the fact that I find most of them unwatchable) have well below average sound, and just poor sound design in general - lousy soundtracks, just...well, these are things that can be gotten right if you recognize their importance and take your time to get it right - and I think from what I'm seeing of your project that you did all of these things and it is going to seriously pay off for you!

The reason I ask is that I'm starting my first feature in January/February of '10 and I'm planning like crazy now, I also love photoshop and the prospect of doing cc/etc. in photoshop is very appealing to me and its something I had not considered. You have very tasteful cc - it looks *right* - the magic bullets stuff is way over the top in most cases, I'm glad you pointed that out in your post - I really like your approach from your cc article and I think I am going to take that route as well.

Curiously, working with uncompressed clips in targa/tiff format - how much space did you need to store your raw footage like this? Use a RAID?
 
Yeah, we all have to push! Otherwise, what's the point?

From my own experience, which is very limited, a lot of indie projects fall apart on a few things. First of course is story. This is true even on the biggest projects from the biggest directors and producers of the world. So not easy.

Second, is the acting. The big films have such a wealth of talent to choose from, that even the smallest parts are really high quality. The awards and acknowledgement of acting really has more to do with the project; the story, the directing, the editing, and then of course the promotion. Even the smallest parts - even extras on big films are usually fantastic!

Technically, the biggest letdown on the really small, indie scene projects is usually the sound. It's very hard to keep all levels high on all the things that make for a great film when we sometimes are having to shoot with inexperienced crews of 2 and 3 people.... I know my own film was compromised as well and then it took a LOT of work to try to make up for it. Some is okay, some is good, and some is great! But on a big film, sound problems that kill us would never even be an issue.

Still, it's really awesome to see some of the work people pull of with extremely limited resources. It's always inspiring to me, and hopefully someday someone is thinking that about my work. I never claim to be the smartest or most talented, but it's pretty rare to find someone that works harder to make up for it as I do!

Most of the tech stuff I'll post on my own sites (s) to make it a bit more universal even as I scour the filmmaking forums and posts to learn more. Seems like so many people on this board know so much, it's a seriously great resource - and I want to know too! Especially if it can make my projects and life easier...

I appreciate your comment about it looking right, it's a matter of taste of course, so that's awesome! I did almost all CC in After FX, and on my first film BLOOD TIES (a DVX100 feature shot in 3 countries), I then put it through PS in batches to give it another slight polish. Now, shooting KERBEROS on HD with the EX1, and the improvements in hardware and software, I was able to stay in AFX. I do use PS sometimes when I am having trouble on a particularly difficult shot. I feel more adept in PS and then if I establish the look, I can use it as a guide for the AFX work.

With back ups and back ups, multiple versions of original clips, and then subsequent uncompressed 'master files' I work from, I have about 10 TB of storage. The entire film - original clips, finished tiff sequences, and all relevant sound files, can fit on a single 3 TB drive. I currently have 2 of the La Cie 3 TB eSata drives and love them - so far! Life speeded up in the best way when I went to eSata !

I work at 23.976 and an uncompressed tiff (or tga) frame is 5.9 MB.... so an uncompressed second at 1080P is about 142 MB per second or 8.5 GB per minute...

That's great you are taking on a feature. I wish you so much luck! No matter how hard we work, good luck makes life easier! But if I have any one lesson to pass on, it's that the doing makes its own luck!

kely

and yep, I'm now on Twitter
 
Getting it done! On blog talk radio tonight - would be awesome if anyone called in from this forum.

http://bit.ly/5jxByR

new trailer coming soon - and I had fun just completing my first version of the DVD menu - I'll try to get it uploaded in the next couple days -
 
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