Magic Lantern enables 14-bit RAW CinemaDNG on 5D

I'm just going though some 1920x720 footage and it's so darn nice looking. I noticed that if you leave the ML card inside the 5D3 you'll drain the battery even when the camera is turned on. But if I put in a non ML card and turn the camera on and off the battery stays fully charged. Must be something running even when the camera is turned off with the ML software.

Pull the battery then try to switch it on. Sometimes the battery is still fully charged but it won't start up unless you pull it first. Also wait till the light flashes before you pull the CF card, if you pull the card to quickly it can drain the battery.
 
I'm still trying to squash a bug in After Effects, I think I might have found a fix but I have to do some more tests tomorrow to confirm. I tried photoshop - quicktime but it was too painful.

Painful how? I did 2gb of raw and went the acr > qt 7.... Had prores HQ four minutes later. This was on a 2011 MB9 i7 with 16gb ram
 
Try using lightroom, export 16bit tiffs, then download resolve lite and export your Prores.

For Windows users, you can use this freeware app called RAW2TIFF to convert the DNGs into TIFFs,

http://www.easy2convert.com/raw2tiff/

and then you can use the following tutorial to convert that TIFF image sequence into ProRes 4444,

http://www.authorityfx.com/encoding-videos-in-prores-4444-on-windows/

It seems that all 3 of these methods are scriptable, including RAW2DNG that is, which means that it is possible to have 1 script run all 3 programs with just a few parameters.

It could be something like "raw2prores <source file> <destination folder>" and boom, you have your prores file.

Maybe even slap a GUI on it.
 
Although there are several ways to make it to prores in the end, I would hope that the priority is still to make the DNG's into CDNG. With all of the current support natively in resolve and speedgrade and CDNG being on the rise this must be a priority for people who are involved in making this happen. At least I hope it is.
 
Although there are several ways to make it to prores in the end, I would hope that the priority is still to make the DNG's into CDNG. With all of the current support natively in resolve and speedgrade and CDNG being on the rise this must be a priority for people who are involved in making this happen. At least I hope it is.

It's pretty high on the to do list.
 
Somewhere between 5 and 7 yeah but on a fast cuda machine I think you could halve that.

I shot some daylight stuff at the zoo on the weekend, definitely gotta expose a little to the left to preserve the highlights. The shadow recovery is really good and noise wasn't a real problem. I'll upload some footage later today.
 
Somewhere between 5 and 7 yeah but on a fast cuda machine I think you could halve that.

I shot some daylight stuff at the zoo on the weekend, definitely gotta expose a little to the left to preserve the highlights. The shadow recovery is really good and noise wasn't a real problem. I'll upload some footage later today.

cuda based GPU wouldn't really make a difference, I believe, or not something significant enough in its current state to make give you a ratio of say 3:1. 7:1 for an hour of footage (being generous here) after one day of shooting, on a no-budget or without the ability to hand the footage off to a facility that could handle the existing dailies workflow between two to three nodes, you don't get to see dailies until the following day.

What's the conversion time between the raw2 app to DNG at the moment? Any ratios? Couldn't imagine it being much longer for CInemaDNG. I wouldn't put it beyond ML to make CNDG happen, but it really has to be something similar for it to be plausible for full scale/universal production.

Oh and about exposing, from the start it looked like an Expose to the left deal, or more middle-left. While it does look like a good 12 stops, like RED more of it seems to be assigned to the low end. That's not a bad thing, though.
 
cuda based GPU wouldn't really make a difference, I believe, or not something significant enough in its current state to make give you a ratio of say 3:1. 7:1 for an hour of footage (being generous here) after one day of shooting, on a no-budget or without the ability to hand the footage off to a facility that could handle the existing dailies workflow between two to three nodes, you don't get to see dailies until the following day.

What's the conversion time between the raw2 app to DNG at the moment? Any ratios? Couldn't imagine it being much longer for CInemaDNG. I wouldn't put it beyond ML to make CNDG happen, but it really has to be something similar for it to be plausible for full scale/universal production.

Oh and about exposing, from the start it looked like an Expose to the left deal, or more middle-left. While it does look like a good 12 stops, like RED more of it seems to be assigned to the low end. That's not a bad thing, though.

From the archive- A 1Gb raw file (17seconds @ 1920x720) takes 10 sec to convert to DNG and 2:22 to transcode to ProRes 4444 in After Effects. A 17 sec H.264 file takes 30 sec to transcode to Prores 4444 in compressor.

Large files appear to take longer.

The latest Nvidia GPUs are a lot faster than mine looking at the barefeats benchmarks for Resolve and AE, and Resolve can make use of multiple GPUs (we're not there with CDNG yet but fingers crossed).

Yeah definitely middle-left. My zoo test gave it a great exposure workout, I had to chase the kids round all afternoon so there was no time to properly compose shots but almost everything was recoverable in post.

I'm planning to shoot day on day off so next day dailies isn't a problem so long as 90min of footage can be transcoded overnight.
 
From the archive- A 1Gb raw file (17seconds @ 1920x720) takes 10 sec to convert to DNG and 2:22 to transcode to ProRes 4444 in After Effects. A 17 sec H.264 file takes 30 sec to transcode to Prores 4444 in compressor.


So one minute is more like 1:2 per minute transcoded to DNG from the raw app. That isn't bad. it's time, but nothing to really be too concerned about if the same times applied to CinemaDNG whenever that happens. The rest of that would likely be no more stressful than the current Ikonoskop and Blackmagic workflow, but without it...

I'm planning to shoot day on day off so next day dailies isn't a problem so long as 90min of footage can be transcoded overnight.

If you're doing that kind of schedule then definitely. If you were back to back, that would be a nightmare. Guess we'll all know soon when you start shooting your feature next month.
 
cuda based GPU wouldn't really make a difference, I believe, or not something significant enough in its current state to make give you a ratio of say 3:1. 7:1 for an hour of footage (being generous here) after one day of shooting, on a no-budget or without the ability to hand the footage off to a facility that could handle the existing dailies workflow between two to three nodes, you don't get to see dailies until the following day.

What's the conversion time between the raw2 app to DNG at the moment? Any ratios? Couldn't imagine it being much longer for CInemaDNG. I wouldn't put it beyond ML to make CNDG happen, but it really has to be something similar for it to be plausible for full scale/universal production.

Oh and about exposing, from the start it looked like an Expose to the left deal, or more middle-left. While it does look like a good 12 stops, like RED more of it seems to be assigned to the low end. That's not a bad thing, though.

The RAW2DNG app isn't converting anything, it is simply breaking up 1 file into multiple files and giving them a proper DNG file header, the data stays the same.
 
Tried it, it imports the files, there's metadata and the files play but the frames are all black. :badputer:

Well that sucks. I have a new solution though.

For Windows users, you can use this freeware app called RAW2TIFF to convert the DNGs into TIFFs,

http://www.easy2convert.com/raw2tiff/

and then you can use the following tutorial to convert that TIFF image sequence into ProRes 4444,

http://www.authorityfx.com/encoding-...44-on-windows/

It seems that all 3 of these methods are scriptable, including RAW2DNG that is, which means that it is possible to have 1 script run all 3 programs with just a few parameters.

It could be something like "raw2prores <source file> <destination folder>" and boom, you have your prores file.

Maybe even slap a GUI on it.
 
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