MalcolmOng
Veteran
Chinaballs!
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jonnyh1968 said:Your background is lit by the same light as your key. Thus it looks flat and "sourcy". Flag it. Maybe flag it on an angle so it looks like a lamp shade shadow. Then add a second unit (maybe gel it blue) to light the background. And sure, a tiny bit of edge wuldn't hurt for a little more seperation.
ncje said:I tend to disagree a little, but thats why this is a forum. Just my opinion.
The flag idea is good but I would still use three lights.
One for even dispersed moon - this is the light I would flag if in fact it could create some visible shadowy texture in the shot. Position (of course I cant see the actual room, but maybe high and right in the rear).
- The flag would be used to create some shade in the texture before the wall.
One to add some texture to the wall . Position (once again dont know the room layout - but right of the soft source.
- Probably an open face tungsten shootin through a cookie, something to give shadow. But you want to adjust this so it appears the shadows are coming from the direction of the light source so window. Need to get the angle right.
One (something like a 200 fresnel) coming from the side (practical side) to bring up the talent. Position to the right where the practical light source may come from but higher.