Is Vegas best for DVX100A?

I think so as well.

And Policar? Without getting into a 'he said / you said / we said scenario...

You and I have 'known' each other to long to go into meltdown over NLE's. So peace brother. I extend my pipe to you. I hope no hard feelings are harbored by this thread. It was all in good fun as usual.
 
Yeah, I can't believe how worked up I got. Oh well, I'll blame it on a bad day at work. Most of my argument was sort of terrible anyhow--I guess it's hard to put personal preference into words. At some point I just started defending FCP for the sake of not backing down. Oh well, glad to hear there are no hard feelings. None here, either.

As for FCP for PCs, it would be great, but I'm not 100% sure it's happening. Apple sells a lot of expensive systems (and earns tons of profit) selling expensive Macs built specifically for Final Cut Pro (just as Avid still sells Avid systems.) When Apple bought Shake, they brought the price down to $3,500, but jacked up the price for Linux to some ridiculous figure and a huge yearly fee. If it does happen, though, I'll be very happy. After spending so long learning it (and using it at school), it would take a force of nature to move me to another NLE.
 
Barry (Green) said something not long ago, and after thinking about it for a while, I suspect he may be right.

Apple lost interest in building computers a while ago. They’d rather build iPods and sell software, and they make a killing at both. In that respect, Apple doesn’t build computers so much as they build hardware delivery systems for their proprietary software. So, if you want to run Apple software, there’s only one way to do it.

They’re going to have to rewrite, or at least retool, their software to run on the new MacIntels. I was in the Apple Store not long ago and overheard several of the associates talk about Apple having installed their OS on a PC . . . so those days are coming, and it won’t be too much of a leap, once FCP is retooled, to further retool it for Windows.

And frankly, considering the respective market shares, if they’re that close, it would be insanely stupid for them not to do it. Only ego would keep them from it.

But, who knows? It’s just where I see the train headed. Could easily be wrong.
 
pichulo said:
yo soy un usuario de vegas tambien y me parece que el tema de las preferencias de sistemas de edicion se refiere mas al programa con el que aprendimos a editar. Las sensaciones de"don't feel right" se refieren a eso fundamentalmente. Me parece que vegas acepta 24p mas facilmente, pero fcp tiene opciones que definen lo que se entiende por "pro". Al final es un asunto de presupuesto.


"I am a user of Vegas too, and it seems to me that the subject of preferences of editing systems refers more to the systems on which we learned to edit. The feelings of "don't feel right" refer to that fundamentally. It seems to me that Vegas accepts 24p more easily, but FCP ahs optiones that define what we think of as "Pro". In the end it's a question of budget."


Now that I'm done translating, here are MY questions:


1) "Vegas is meant for 24p editing...it removes pulldown too if you shot in 24pa.
Thats one of the best things about Vegas"

What is the purpose and benefit of removing the pulldown?

2) Does anybody feel like Vegas on a PC is better than FCP on a Mac?

Thanks
 
I think we'll see Vegas for the Mac first. Sony (video) has no allegiance to any platform, and Vegas is new software written to be easily maintained -- which means it could easily be ported (and without the useless "dotnet" crap!)
 
Ok, but you misunderstood me: I was asking, does anybody think that the program Vegas, when run on a PC, is superior to the program 'Final Cut Pro' running on a Mac?
 
Bill Porter said:
Ok, but you misunderstood me: I was asking, does anybody think that the program Vegas, when run on a PC, is superior to the program 'Final Cut Pro' running on a Mac?

There are things for which Vegas is better, such as those things mentioned here, audio tools, 5.1 surround mixing and export, can work with more file types, mix and match on the timeline, etc.

There are things for which FCP is better.

And as John has pointed out many, many times, most of the difference is a matter of user preference.
 
pmark23 said:
I think we'll see Vegas for the Mac first. Sony (video) has no allegiance to any platform, and Vegas is new software written to be easily maintained -- which means it could easily be ported (and without the useless "dotnet" crap!)

Vegas is not new.

Vegas is wrapped pretty heavily in the Windows framework.

Sony builds Windows machines.

But, even if Vegas came available for the Mac first, it still doesn't negate anything I said about FCP coming available for Windows.
 
And if you look carefully, Vegas, Acid, and SoundForge seem to share a lot of code*, so they'd all have to be made Mac-friendly.

D

*It wouldn't surprise me at all to find that all three are the same program...just Sony playing mix-and-match with code modules. At least that's how I'd do it.
 
<<Vegas is meant for 24p editing...it removes pulldown too if you shot in 24pa.
Thats one of the best things about Vegas>>

What is the purpose and benefit of removing the pulldown?
 
Because it then allows you to edit the raw 24p frames.

In order for that to make any sense, you need to know what pulldown is and how it works, why it’s used, etc. Do a search on 60i, 24p, and pulldown. That’s too broad of a topic to be repeated here.
 
I need to purchase software and a new computer to edit my new DVX video; I'm shooting in 24p or 24pa. Do I understand you correctly that Vegas is the best of the bunch for editing 24p?
What can Vegas do with 24p that Final Cut Pro cannot do? (I had been leaning toward buying an apple powerbook - is that a mistake?)
Thanks,
Video neophyte
 
Maybe there should a sticky post somewhere explaining the goods and bads about using Vegas with the DVX...becuase every once and a while...people come and ask the same questions....usually...
 
Thanks, Dave.

I know what pulldown is. I still don't get why it's important to be able to remove it perfectly. What about software packages that can't do that? They still edit fine, no?
 
The answer is more complicated than a simple "yes" or "no." More of a "usually." But it's worth getting an NLE that has native 24p support.

If you want to go to broadcast or a 29.97fps interlaced DVD, you can shoot in 24p mode (2:3 pulldown) and edit in any NLE. Issues with interlacing will still plague effects shots. Color correction will be okay--greenscreening may be a bit iffier, but it will probably work well enough, since most NLEs can do chroma keying with interlacing just fine. Motion blur with titles and some keyframed animations/effects might get weird since the computer's thinking 60i and the footage is thinking 24p with 2:3 pulldown, but that's hard to notice. 24pA footage will maintain the 2:3:3:2 pulldown method, however, which will result in even more "judder" and "strobing" than natively shot 2:3 pulldown 24p footage.

Working with pulldown removal is much better and where NLES like Vegas and Final Cut Pro really shine. If you shoot 24pA, they simply disregard (or in FCP's case, delete) the unnecessary middle frames, resulting in a totally progressive 24fps workflow. Render times are much, much shorter (think 24 frames instead of 60). Chroma keying is more intuitive, and motion blur renders correctly, except when Final Cut Pro starts acting weird (Vegas previews in 24p, FCP adds pulldown to previews, don't ask me why). The whole project can then be exported to a 24fps progressive DVD, which reslults in lower bitrates (fewer frames) for identical quality video, and twice the resolution (plus extra apparent resolution) on HDTVs with progressive scan DVD players. Or, you can go straight to 2:3 pulldown when editing back to tape, or edit back with 2:3:3:2 pulldown, recapture, and not lose a generation of compression at all.

The other "big thing" that most people don't think about is that while it would seem simple enough to take a finished project shot and edited in 24p with 2:3 pulldown and convert it to a native 24p DVD, it's virtually impossible. If you make a single cut in the footage, you'll screw up the pulldown cadence for one or two frames, resulting in footage which can't be converted correctly unless you painstakingly seperate each clip and remove pulldown, then edit it all back together. Basically, you need to re-edit the entire thing...twice. What if you have transitions? Then you're pretty much screwed since one clip may be fading into another with a slightly different cadence and you can't really seperate the two. If you have motion graphics, then it's flat out impossible.

Do yourself a favor and work in 24pA mode with an NLE that supports it. Ultimately, the rewards are tremendous AND it's ultimately a much easier--and faster--workflow.
 
do i need vegas movie studio +dvd platinum edition, vegas 6.0 or vegas 6.0+dvd? I am a film student and I am going to be shooting a bunch of shorts and maybe a feature length with my dvx.
 
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