combatentropy
Veteran

Wrong, Chevy Chase! There will be lots of math. But it is presented by someone who explains things better than I have seen most people explain things.
The Discrete Cosine Transform is the basis for most of the codecs we use: JPEG, MPEG, ProRes, etc. (The only other major kind is wavelets [ JPEG2000, Cineform, and Redcode ] but I haven't found a video for that yet.) If right now your answer to how these codecs compress images by a factor of 10 is "magic," but are mathematically inclined, you might enjoy this set of videos.
Part 0: Color spaces (7:30)
Part 1: Color downsampling and JPEG (7:17)
Part 2: The Discrete Cosine Transform (15:11)
Last edited: