Vitaliy Kiselev
Carbonite Member
You just do not get how GH1 encoder works.
It looks like it have fixed quantization matrixes. And can only reduce overall bitrate up to the certain point (by multiply matrix cooficients to some number).
So, if you are shooting low detailed scene it need to raise bitrate, but it just do not have such logic implemented. Why? Because it is not an easy task. If you raise quality to good levels and suddenly details in frame go up you'll get bitrate overflow error. because you can't know detaild before compression. and you don't have resources to recompress too detailed scene.
It looks like it have fixed quantization matrixes. And can only reduce overall bitrate up to the certain point (by multiply matrix cooficients to some number).
So, if you are shooting low detailed scene it need to raise bitrate, but it just do not have such logic implemented. Why? Because it is not an easy task. If you raise quality to good levels and suddenly details in frame go up you'll get bitrate overflow error. because you can't know detaild before compression. and you don't have resources to recompress too detailed scene.