Brian_Rice
Carbonite Member
I'm getting a draw-on laptop shipped to me in a few days, so I wanted to finally take a look at flash and see what I could do quickly just using the mouse.
I've gotten the basics down, but I'm wondering if anyone knows if it's possible to exchange an "asset", "symbol", whatever within a rigged system.
For instance with this animation, I'd wanted to move the arm and hand as a rigged piece, but obviously I needed to change the animations of the hand, which I couldn't do once the arm was rigged (because it essentially becomes a new layer), so instead I just went for a static arm and animated hand (could have animated the arm, obviously, but the rigging business had me frustrated so I just did this quick so I could go to bed).
The only workaround I can think of is to rig several identical arms with different hands and then exchange out the arms during the course of the animation.
I know Toon Boom lets you interchange things on rigs during the animation, but I'd rather keep everything AE if possible just for workflow purposes (that, and it's already paid for).
Thanks!
I've gotten the basics down, but I'm wondering if anyone knows if it's possible to exchange an "asset", "symbol", whatever within a rigged system.
For instance with this animation, I'd wanted to move the arm and hand as a rigged piece, but obviously I needed to change the animations of the hand, which I couldn't do once the arm was rigged (because it essentially becomes a new layer), so instead I just went for a static arm and animated hand (could have animated the arm, obviously, but the rigging business had me frustrated so I just did this quick so I could go to bed).
The only workaround I can think of is to rig several identical arms with different hands and then exchange out the arms during the course of the animation.
I know Toon Boom lets you interchange things on rigs during the animation, but I'd rather keep everything AE if possible just for workflow purposes (that, and it's already paid for).
Thanks!