Fade Envelopes vs. Multicamera

jbierling

Member
I've been reevaluating my workflow and I thought I'd ask what people's thoughts are on doing multicamera editing with fade envelopes rather than using the multicamera feature. I've found the multicamera feature rather restrictive and the prospect of not easily being able to go back to the original tracks without "hacks" (running a script to recreate them) someone disconcerting.

For instance with multicamera editing, is there any way to delete a transition from one camera to another? I know I can effectively remove a transition by just making the transition move to the same camera, but the break still appears in the timeline. How do I remove that (the break)? You'd think there would be a "Remove Transition" command by right clicking on the break or something like that.

Using fade envelopes is slower, but seems to be less destructive and more flexible.

Thoughts?
 
I don't use the muti cam feature in Vegas at all. when Im working with multiple cams/angles, I create a video track for each one and sync them. then its as simple as cutting them up. I've recently edited a music video that had 30 differnant angles for the same peice of music. At first it looked like a nightmare since I had so much to choose from. All I did was sync them on 30 differant video tracks and then solo/mute each one at the specific point I wanted to cut. I'd then cut it out and copy it to a master sequence. That way, it made it much eaisier to work with so many angles and choose the best possible one for that specific point in time.
 
I don't use the muti cam feature in Vegas at all. when Im working with multiple cams/angles, I create a video track for each one and sync them. then its as simple as cutting them up. I've recently edited a music video that had 30 differnant angles for the same peice of music. At first it looked like a nightmare since I had so much to choose from. All I did was sync them on 30 differant video tracks and then solo/mute each one at the specific point I wanted to cut. I'd then cut it out and copy it to a master sequence. That way, it made it much eaisier to work with so many angles and choose the best possible one for that specific point in time.
Exactly what i do :)
 
But then it's tough doing it that way because it is nice seeing the camera angles at the same time and editing it that way.
 
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