Jim Feeley
Veteran
So I've done a dozen or so Facebook Live streams in the last few weeks. I had three crash and stop just on their own; the camera & audio feed were just rolling along, and then the stream/application just crashed. Unfortunately, there wasn't a clear action I or a colleague took before the crashes. Two crashes were over 45min into a stream. One was before the event started. But no issues on a three-hour stream, or most others.
Streaming to Facebook pages, also embedding stream onto web pages. Typically 60-90min, a couple up to three hours. Some cameras (HDMI and SDI converted to HDMI) to a BMD ATEM Mini to new 16-inch MBP running Chrome to ethernet to fiber, some audio (music) fed from a mixer into iPhone and picture and stream coming out of iPhone (once to 4G/cellular, usually to a dedicated WiFi router to fiber. No other traffic on our end.
Two crashes on the iPhone, once on Chrome browser.
(We're doing FB more because that's what people want, and because YouTube presents more copyright, and troll-vs-access issues. The performers have licenses for the music they're playing).
Based on my limited experience, the iPhone app is more unstable. But I had that one crash on the laptop running Chrome.
Is Facebook Live just kinda flaky/buggy on streams in general? More unstable on streams over an hour?
But what are you all finding with Facebook Live stability from the streamer/producer end of things?
Streaming to Facebook pages, also embedding stream onto web pages. Typically 60-90min, a couple up to three hours. Some cameras (HDMI and SDI converted to HDMI) to a BMD ATEM Mini to new 16-inch MBP running Chrome to ethernet to fiber, some audio (music) fed from a mixer into iPhone and picture and stream coming out of iPhone (once to 4G/cellular, usually to a dedicated WiFi router to fiber. No other traffic on our end.
Two crashes on the iPhone, once on Chrome browser.
(We're doing FB more because that's what people want, and because YouTube presents more copyright, and troll-vs-access issues. The performers have licenses for the music they're playing).
Based on my limited experience, the iPhone app is more unstable. But I had that one crash on the laptop running Chrome.
Is Facebook Live just kinda flaky/buggy on streams in general? More unstable on streams over an hour?
But what are you all finding with Facebook Live stability from the streamer/producer end of things?
Last edited: