Cary Knoop
Veteran
The motion between two frames is basically estimated, then the frame is constructed based on this estimated motion, after this it is compared with the actual frame then only the difference is compressed.2. It removes the chance of synthetic motion artifacts. Long-i codecs predict motion, and sometime predict incorrectly in ways that are visible. (On the GH-series, such an artifact can be induced by panning, for example.)
A bad motion estimation will not incur more artifacts by itself but it will make the compression of the difference between the frames less efficient (which could incur more artifacts).
