skippyfetus
Carbonite Member
Ok, a while back I posted a message called digital video confusion and Slapdragon and iamloser posted some pretty useful comments. However, there's still a couple things I don't understand. First, what I do understand (or think I do):
The DV format is 720x480. The pixels are smaller horizontally and when you take that into consideration, you get at 4:3 image. Well, almost: If you multiply 720 by 0.9091, you get 654. 654 divided by 480 is 1.36 which is close enough to 1.33 to count as 4:3 I guess. Like Slapdragon said in an earlier post, D-1 was 486 pixels high which was closer to a 4:3 aspect ratio, but they decided to drop the 6 lines because 480 is a multiple of 16 and easier to encode without them.
When I capture video into Vegas, it looks fatter than it's supposed to. This is because it is showing those thin pixels as square pixels. If I select "simulate device aspect ratio" it squeezes the video horizontally to give me a 327x240 preview image which is also 1.36. Also, if I go into preferences and choose "square pixels" it squeezes the video like it did before, but this time it leaves the overall frame the same size and uses black space on the left and right sides. I have no idea why it does this. I also have no idea why Vegas doesn't "simulate the device aspect ratio" by default. Who wants to work with a distorted image?
I'm in the process of reading the American Cinematographer Video manual (about 25% done) so I may figure this out on my own anyway, but here's a couple more things that I haven't quite figured out. It may seem stupid, but I'm relatively new to video. If DV resolution is 720X480, then how can some DV cameras like the DVX claim 500 lines and others like the XL1s claim 530? Is this 530 lines before it is compressed into DV format? I could see where starting with a higher rez image before compression could give you more resolution.
Feel free to call me out on something I'm wrong about and add your own observations. Let's completely demystify DV. This is the kind of stuff you should put in your guide to video slapdragon.
The DV format is 720x480. The pixels are smaller horizontally and when you take that into consideration, you get at 4:3 image. Well, almost: If you multiply 720 by 0.9091, you get 654. 654 divided by 480 is 1.36 which is close enough to 1.33 to count as 4:3 I guess. Like Slapdragon said in an earlier post, D-1 was 486 pixels high which was closer to a 4:3 aspect ratio, but they decided to drop the 6 lines because 480 is a multiple of 16 and easier to encode without them.
When I capture video into Vegas, it looks fatter than it's supposed to. This is because it is showing those thin pixels as square pixels. If I select "simulate device aspect ratio" it squeezes the video horizontally to give me a 327x240 preview image which is also 1.36. Also, if I go into preferences and choose "square pixels" it squeezes the video like it did before, but this time it leaves the overall frame the same size and uses black space on the left and right sides. I have no idea why it does this. I also have no idea why Vegas doesn't "simulate the device aspect ratio" by default. Who wants to work with a distorted image?
I'm in the process of reading the American Cinematographer Video manual (about 25% done) so I may figure this out on my own anyway, but here's a couple more things that I haven't quite figured out. It may seem stupid, but I'm relatively new to video. If DV resolution is 720X480, then how can some DV cameras like the DVX claim 500 lines and others like the XL1s claim 530? Is this 530 lines before it is compressed into DV format? I could see where starting with a higher rez image before compression could give you more resolution.
Feel free to call me out on something I'm wrong about and add your own observations. Let's completely demystify DV. This is the kind of stuff you should put in your guide to video slapdragon.