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This is a good place to discuss the music as it illustrates these problems in multiple ways. First, again as in BR2049, Villaneuve has the impeccably bad taste to pick the absolute zero talent hack of Hans Zimmer. That man’s approach to music is to throw the kitchen sink in and hope that something sticks. Dense torrents of instrumentation sludge trying to cover for a complete lack of musical ideas, the same overused effects of choruses and somber dirges - this is a man who is so utterly talentless that he cannot muster a single musical theme if his life depended on it. We can all hum themes from Jaws or The Thing, or stuff by Rota, or Morricone, or Chinatown, or Taxi Driver, or Psycho, or Rosemary’s Baby or *hundreds* of movies where a theme elevates the movie (even Spielberg with John Williams), but you’ll never hum a theme from Hans Zimmer, because Hans Zimmer has literally zero composing ability. Talent in music is the ability to strip the music down to just a couple of instruments and still be able to express a theme - that’s how you can HUM the music as a single human with just your mouth! But throwing dozens or hundreds of instruments (in Zimmer’s computerized version) merely covers the lack of a theme under a wall of noise and generic sound “SOMBER CHORUS” - “FOREBODING” - “MASSIVE ARMY OF ZOMBIES” and so on. Really generic and ultimately empty.
So having displayed his utter lack judgment in picking Zimmer, Villenaneuve who lacks an ear for music - he may as well be deaf - is of course comprehensively unable to evaluate the music in the film or modulate it. Ordinarily - if you have even a modicum of understanding of how music works, you understand that you BUILD your effects. So you are usually lower key and amp up as the film’s arcs amp up in emotion, pacing and tempo until you reach a crescendo at your peaks. That is not what happens here. All the music has the same level of intensity in every part of the movie. You have the same droning dirge underlying most sequences, then a hysterical chorus in an action sequence, back to droning, then hysterical chorus, rinse and repeat. The music is the same at the beginning, the middle and the end of the movie. There is zero evolution, zero building, zero escalation, zero modulation. JUST LIKE HIS SCENES. The movie doesn’t build and go places. It’s essentially static and monotonous.
And of course, the bankruptcy of the whole endeavor is underlined by the classic tell of bad filmmaking in use of music. This is when music is used under scenes to give them the ONLY emotional impact and dramatic tension in the scene. The scene is boring as f***, so how about we throw some music at it. Ofen filmmakers will use music selectively under “boring” sequences such as montages of equipment being put together or whatnot - you need the sequence to inform the viewer for expository reason, but it’s boring (just try it without sound to see how lame it is!), so they cover it with a thick slop of music to distract us. That’s just mediocre films that use music in select “boring sequences” - but what can you do when ALL the sequences are boring?? You get the Dune effect - music is present relentlessly under virtually every single scene, because otherwise it would be so painful to wade through that sludge of tedious footage. Terrible music, with zero modulation oppresively present almost all of the time - The Aristocrats of filmmaking, aka Dune. Whew!
What of the special effects? What does Dune have that a million other films haven’t done before and better? Is there any Hobbit or Ring type innovation, how about unusual CGI, or models or even much more than Star Wars from 1977, or over 50 years ago? Sadly nope. And what effects there are, are frankly shockingly bad - when you finally get a load of the sand worm, it’s a dark jumble of hard to see “meh”, like something you might have trapped under your sink when you garbage disposal broke. To be fair, the only OK gadget were those flying copters that looked like giant dragonflies - fair is fair. Everything else was sh|t. Gigantic slabs of concrete everywhere for both vessels and architecture - wow, how inspiring. Costumes - again zero new ideas, the soldiers costumes owed a lot to imperial forces in Star Wars, the humans meanwhile had generic rags, some with faux Bedouine desert themes, all sloppy and lacking in interest or any display of imagination and creativity.
MORE pt 5
agreed. i dislike the Zimmer/Villeneuve combo. they don’t match.