cardmaverick
Well-known member
Oh, I forgot to throw this in..
Many people talk about a formats lifespan. Which I totally agree is a BIG issue with video.
But that doesn't apply to Andromeda. It's format less. You render it out into the format of your choice. I use 16 bit Tiff image sequences, which aren't fading out of use, I could also use any other image sequence choice, or quicktime codec I want, all I need is the code for Sculptor HD to make it happen.
Many people talk about a formats lifespan. Which I totally agree is a BIG issue with video.
But that doesn't apply to Andromeda. It's format less. You render it out into the format of your choice. I use 16 bit Tiff image sequences, which aren't fading out of use, I could also use any other image sequence choice, or quicktime codec I want, all I need is the code for Sculptor HD to make it happen.