Hey everyone, I didn't know where exactly to put this thread, I saw color here so I thought it would be the best place, mods pls move if I'm wrong of course.
Here's my thing. I read a lot of prolost and that's basically what got me into this in the first place years ago. I started reading it again for good old times sake, and with time more things are making sense, but my issue is with lin and log.
I've learned the difference between linear light values and logarithmic ones, how our eyes see light, similarly how film sees light, and about the linear nature of how it behaves as opposed to how i perceive its behavior. My problem is implementing this in a workflow for coloring and shooting. I don't know if I would use it with the cameras I have access to now, but still I want to know what's going on in AE CS5 color management and why I pick spaces that I pick or not etc.
Stu had enclosed a white paper for cs4 color management, and I read it, and there are basically workflow steps in there that I'm interested in, particularly the digital cinema one, but there's so little I know about why I may or may not take these steps.
First of all, I'll try and give the impression I have, mistakes and all, this is what I'm thinking so far. I select the workspace in order for my processes to respond within a range suitable/assigned to a certain output. Let's say I pick universal camera print density as a working space so that I can accommodate for the option to print to film, export to a dcdm file (which I also have questions about), and take out 'dailies' for dvd or hd viewing on a conventional monitor.
So that's workspace. But I still don't know why I choose one space over the other except for 'that its the suitable one for the output'. What's happening to values? This is where my confusion kicks in, when we start interpreting footage. My situation is always an 8-bit file, either rec709 or rgb. I have shot red, and things are making more sense reading this, still I also (more frequently these days) have r3d's to deal with along with those dslr/ex1/3 files.
Do I change their profile to match the working space's profile? Or do I assign them the embedded profile? Is the profile telling the workspace 'Hey workspace, I'm an srgb file, interpret me to your numbers as such', or 'hey workspace, i don't feel good being an srgb, change me to match you so I respond appropriately'. I'm confused as to what to assign to my footage, and if I'm working with a red file, I'm confused as what to put it out as after demosaic and why.
Also, when it comes to output module, I'm confused as to what happens when I assign. If I'm correcting for a film print, and I want to export an hd version for a rec709 monitor, should it look like my compositing screen when I open it somewhere else? so confused.
Why am I linearizing my gamma in ae also? I mean, all I do is grade, very, very, very little green screen work, no 3d work, almost no compositing. I just cut in an NLE and want to finish to a good grade that can hold up. I never care what camera I use, but I'm always limiting my actual scene's dynamic range, I'll gel my windows all of em, I'll fill every shadow till my histogram doesn't clip white or black. That's my goal for capture.
Linear light hits the sensor, that's how it's mapped, but we don't see it like that I get it. Most cameras on my list except the red are baking in a look right away, so I'm never getting the linear representation of those values right? They being chucked when packed into a curve that allows simulates my perception (logarithmic right?). So why am I doing this with anything less than a cineon log file or an slog file or a red log or panalog file?
I'm so effin confused about this. Here's what I need as a shooter...
I need to shoot and make sure that my stuff doesn't clip ever on either side of the histogram, and (PLEASE correct me if I'm wrong) I believe that footage can handle a lot more outputs maybe even a print if treated like this. I need to know what to do in cs5, but more importantly why, in order to accommodate a digital cinema workflow and have the option to export to either a rec709 output or a dcdm output. Clients are asking me for these files recently, and I'm stuck.
I know I've been doing it wrong before, I wanna do it right. This is a huge post I'm sorry but there's so much in my head this week I've been drowning myself in this stuff. Someone help clarify all this. Thanks to all for their time.
Here's my thing. I read a lot of prolost and that's basically what got me into this in the first place years ago. I started reading it again for good old times sake, and with time more things are making sense, but my issue is with lin and log.
I've learned the difference between linear light values and logarithmic ones, how our eyes see light, similarly how film sees light, and about the linear nature of how it behaves as opposed to how i perceive its behavior. My problem is implementing this in a workflow for coloring and shooting. I don't know if I would use it with the cameras I have access to now, but still I want to know what's going on in AE CS5 color management and why I pick spaces that I pick or not etc.
Stu had enclosed a white paper for cs4 color management, and I read it, and there are basically workflow steps in there that I'm interested in, particularly the digital cinema one, but there's so little I know about why I may or may not take these steps.
First of all, I'll try and give the impression I have, mistakes and all, this is what I'm thinking so far. I select the workspace in order for my processes to respond within a range suitable/assigned to a certain output. Let's say I pick universal camera print density as a working space so that I can accommodate for the option to print to film, export to a dcdm file (which I also have questions about), and take out 'dailies' for dvd or hd viewing on a conventional monitor.
So that's workspace. But I still don't know why I choose one space over the other except for 'that its the suitable one for the output'. What's happening to values? This is where my confusion kicks in, when we start interpreting footage. My situation is always an 8-bit file, either rec709 or rgb. I have shot red, and things are making more sense reading this, still I also (more frequently these days) have r3d's to deal with along with those dslr/ex1/3 files.
Do I change their profile to match the working space's profile? Or do I assign them the embedded profile? Is the profile telling the workspace 'Hey workspace, I'm an srgb file, interpret me to your numbers as such', or 'hey workspace, i don't feel good being an srgb, change me to match you so I respond appropriately'. I'm confused as to what to assign to my footage, and if I'm working with a red file, I'm confused as what to put it out as after demosaic and why.
Also, when it comes to output module, I'm confused as to what happens when I assign. If I'm correcting for a film print, and I want to export an hd version for a rec709 monitor, should it look like my compositing screen when I open it somewhere else? so confused.
Why am I linearizing my gamma in ae also? I mean, all I do is grade, very, very, very little green screen work, no 3d work, almost no compositing. I just cut in an NLE and want to finish to a good grade that can hold up. I never care what camera I use, but I'm always limiting my actual scene's dynamic range, I'll gel my windows all of em, I'll fill every shadow till my histogram doesn't clip white or black. That's my goal for capture.
Linear light hits the sensor, that's how it's mapped, but we don't see it like that I get it. Most cameras on my list except the red are baking in a look right away, so I'm never getting the linear representation of those values right? They being chucked when packed into a curve that allows simulates my perception (logarithmic right?). So why am I doing this with anything less than a cineon log file or an slog file or a red log or panalog file?
I'm so effin confused about this. Here's what I need as a shooter...
I need to shoot and make sure that my stuff doesn't clip ever on either side of the histogram, and (PLEASE correct me if I'm wrong) I believe that footage can handle a lot more outputs maybe even a print if treated like this. I need to know what to do in cs5, but more importantly why, in order to accommodate a digital cinema workflow and have the option to export to either a rec709 output or a dcdm output. Clients are asking me for these files recently, and I'm stuck.
I know I've been doing it wrong before, I wanna do it right. This is a huge post I'm sorry but there's so much in my head this week I've been drowning myself in this stuff. Someone help clarify all this. Thanks to all for their time.