Choosing a composer

maestro1d

Well-known member
Half the film is sound- bad audio is the other biggie in independent film that often screams amateur.

But half the soundtrack is spoken dialogue and SFX, the other half is the score... which means a director needs to be good at choosing a composer.

Your film needs a good score- whether it's one guy on a guitar, a synth track or a full orchestra- the score should establish mood and emotion for scenes and transitions effectively.

Sidney Lumet recommends in his book "Making Movies" not to "Mickey Mouse the score", by musically stating the obvious- but to go against the grain from time to time...

For instance, at the start of Lumet's ORIENT EXPRESS, instead of "chugga chugga" type train music with a mysterious murder mystery theme- the composer went with a grandiose, happy waltz, to capture the grandeur of the old train pulling away from the station and roaring through the countryside. It was perfect for that SCENE's emotion. That scene didn't have a murder in it- it had a nostalgic train starting off on a grand adventure. The murder comes later- if that type of music were up front, it'd be blowing the shock value of the murder later on.

A composer needs to be able to translate a director's vision- The director should make notes in the script margin (or hide them as notes in Final Draft software) to prepare for the "cues" or "spotting session". Jot down what the emotion of each scene or transition is... then try and convey this to the composer.

Equally important is theme... Maybe your scene isn't really about an emotion at all... You might have a guy being angry that an elevator isn't coming so he can't get to his job at the top of a skyscraper. So the emotion is anger... But perhaps the theme of the scene would be "unending commerce"- Business moving along at a busy clip all around him, leaving him in isolation, and unnoticed. These are two musical choices- the emotional one from the character's POV would have angry dramatic music, the "thematic POV" of the scene however, might have busy, chaotic music that builds to a frenzy and gradually overpowers and covers the sound of the actor swearing under his breath, frustrated.

It's also equally important to know when NOT to have music. You should be hearing some kind of sound track in your head as you edit- It will help you establish pace as you cut. It may be helpful to have a temp score (or "mock-up"). Some music supervisor's will prep this for a director while a composer is being sought, other director's will mock this up themselves, some will have the composer do a mock up first, before video lock, to help compile a rough cut.

When you DO have the print "locked-down" (or "video lock"), then you are ready for the spotting session and the time code cues with the composer- at this point, have the confidence to toss the temp score- and give the composer the freedom to throw it away and go with totally different ideas- the temp track was just there to help you convey emotion to the composer for the individual scenes, and to give you both a starting point for work. Think of it the way you treat your shot-list as a director... you still have the freedom to deviate from it and try different shots, but it's a good template to have to start with.

If you have a musical background, then it might be OK to suggest "Maybe we could have some sweeping strings here" or "perhaps some grandiose brass and percussion here"- but don't get too specific- orchestration is the composer's job, and if you are doing it for them, they will resent it, just as you would if your writer were on set suggesting shots or lighting set-ups as you tried to work.

Find a good composer- then stick with them. You will find them an invaluable part of your team, and your movies will hit higher notes of praise if they have a great score.
 
Great write up Douglas. :)

I'm still trying to perfect the notion, "when not to have music".

cheers!
/j
 
Yeah, nice write up! A good composer adds so much to your film. It really is invaluable, so be wise and choose the right one.
 
Good write up there. This is strange, But after I get a rough cut into FCP I have to drop a spec score into the timeline to get the feel right. Then I mute it and fix the sound issues and there are plenty of those to fix.

I am so glad there are good composers on this site that do great work for low prices. FDL music composer is really good and so is Herman.
 
I would also like to note it's REALLY important to have a composer who communicates well with the post-sound team, so as not to have a train wreck when it comes to the final mix. The music and sound teams should coordinate whenever possible during the composing/sound editing stage, and find what works best for each particular moment of a film; either the sound design or the music.

I'm guilty of working from a sound perspective only on past projects, where the film sounds good with sound design only, until the composer sends me the music. The music would be a full orchestra the entire time, and neither sound nor music leaves room to complement the other and it just sounds like overwhelming white noise.

Something as simple as a composer choosing instruments that don't compete for the same frequencies as the sound design; or if the music takes the lead, having the sound editors pick sounds that don't compete with the music. If the sound design is more in the low end, the composer could choose high strings or high brass, or even only some percussion to fill in the other half of the sound spectrum. It's important to have both teams send samples of what they're working on to be on the same page.

Another example, if you want to have a moment where the sound design takes the lead: instead of having the composer create whatever they want and have the mixer bring the entire level of the music down, it's better to have the composer write the music in such a way that naturally leaves a bit of a quiet hole for the sound design to eventually fit in.

I'm doing composing as a "hobby" on some recent films, and I'm learning a lot. Doing both the score, the sound editing, and the final mix is a lot of work, but I find that the music and sound compete a lot less for obvious reasons. I'm also a big fan of film scores to begin with, so sometimes I just really love what a composer does and can admit that it works better than any sound I could cut in.
 
Hello Justin- Nice to meet you...

Hello Justin- Nice to meet you...

Hey Justin!

How are you? Nice to finally converse with ya- been seein your name pop up from time to time on the boards- also, like your work (I remember listening to some stuff a few months back). Very cool.

Say- I think we have a mutual friend- One of my long time creative and business partners, the film composer Dani Donadi. I was over at his studio one day, and he was showing me his MYSPACE or FACEBOOK page or something- and I remembered seeing your name there as one his friends. I was like Spiccoli from FAST TIMES... "hey I know that guy"...

Dani is generally my first call these days, but he's also pretty busy with projects for an animated feature he's been doing (SNOWYVILLE) plus he has some horror film producers that he is working with on a couple features- So perhaps we might have an opportunity to work together some time soon? Plus our company does music supervision as well- so I can keep my ear to the ground for projects where we can maybe all benefit.

Also, If you ever need an orchestra contractor or musicians for a score- keep us folks in mind here in Orlando. In addition to directing, my first career was as a musician, and I just did a thing with Michael Andrew of Swingerhead... it was a small recording as part of an ENNIO MORRICONE score for Tarantino's INGLORIOUS BASTERDS remake...

Plus, I have some friends (Maureen May- sister in Law to Daniel May who won an oscar for EVEREST score) who can hook you up with a deal with the orchestra in Prague, if you get tired of using stuff like the East-West (Vienna) pads and want to go with the real thing (not sure if you use those samples or not)... :)

Any way- Thanks for chiming in and sayin hey. Anyone needing a talented composer- Give Justin a call!
 
RE: Mickey Mousing the score...

Very true PVEAL!

... Lumet's book MAKING MOVIES is awesome for I think- ANYONE in film. Not just director's.
 
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Hey Filfthrich...

Did you mean Bernard Herman? Nahhhhh... he's Psycho.

(cue the drumset please) ba, dum - bum... chish!
 
Say, IMUSTDIRECT... I hear ya.

Good luck with that - let me know if you need help...
 
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Say, Humanwire... Very good post.

Yeah- the balance between score and SFX can be tricky- Check out the behind scenes of ORIENT EXPRESS DVD some time (just one example).

This poor guy went around recording every authentic antique train he could find in Europe, did like weeks of work and got these great effects- In the end, Lumet could'nt use it (or most of it) because the score won out for those scenes- the guy walked off set and wasn't seen again- Lumet felt bad, but sometimes being a filmmaker requires hard choices...
 
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Guten Abend, Herr Höfer!

AKA, the German Director who can jump taller than me...

Checked out your Vimeo for FUN and FALLING. Man- that is some jumpy cool stunt training in FUN. I remember being able to jump like that... about 30 years ago. :crybaby:

FALLING was cool- needs more blood and chicks with axes, but cool. LOL. No, seriously- I thought it was well done. Good makeup/VFX. Nice score by Witkam as usual. Some of the forest sequences were a tad dark... What, your DP didn't want to Schlep a generator off to the middle of nowhere on his back? I know how that goes... sigh. :) What did you guys use to shoot? HVX200- or maybe a sony? Also, did you use a LETUS extreme or an M2 adapter? Thought I saw some adapter work there...

Nice bullet hits and fx... cool locations.

My wife is from Stuttgart (actually Pforzheim, these days)... So I've been many times to Deutschland- We may go this summer to visit her mom, and film some second unit stuff for an indie feature we have cooking- Need some black forest driving scenes, train sequences- maybe we can work togther soon.

Nice work- keep it up.
 
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maestro1d,
you make great points! marriage of music and picture is quiet an important but hard thing to do. i do film scores my self and its sometimes hard but i always say, good detailed communication always gets the best done.

i noticed your in orlando florida, so am i! where exactly are you?

sherief
www.sheriefmusic.com
 
I would also like to note it's REALLY important to have a composer who communicates well with the post-sound team, so as not to have a train wreck when it comes to the final mix. The music and sound teams should coordinate whenever possible during the composing/sound editing stage, and find what works best for each particular moment of a film; either the sound design or the music.

I'm guilty of working from a sound perspective only on past projects, where the film sounds good with sound design only, until the composer sends me the music. The music would be a full orchestra the entire time, and neither sound nor music leaves room to complement the other and it just sounds like overwhelming white noise.

Something as simple as a composer choosing instruments that don't compete for the same frequencies as the sound design; or if the music takes the lead, having the sound editors pick sounds that don't compete with the music. If the sound design is more in the low end, the composer could choose high strings or high brass, or even only some percussion to fill in the other half of the sound spectrum. It's important to have both teams send samples of what they're working on to be on the same page.

Another example, if you want to have a moment where the sound design takes the lead: instead of having the composer create whatever they want and have the mixer bring the entire level of the music down, it's better to have the composer write the music in such a way that naturally leaves a bit of a quiet hole for the sound design to eventually fit in.

I'm doing composing as a "hobby" on some recent films, and I'm learning a lot. Doing both the score, the sound editing, and the final mix is a lot of work, but I find that the music and sound compete a lot less for obvious reasons. I'm also a big fan of film scores to begin with, so sometimes I just really love what a composer does and can admit that it works better than any sound I could cut in.

This seems like the toughest thing to me. Don't get me wrong, my short turned out great as far as sound and music, so I'm not complaining, but it was the area I was most nervous about because I felt it was tough to coordinate between them both, basically how everything was going to fit together and not override the dialogue or compete with one another. There were also elements of disagreement, like the sound guy was still complaining in our final mix (I had my editor, who minored in sound design, do the final mix because we could do a 5.1 surround mix with Soundtrack Pro and he couldn't with Pro Tools) that the sound design was too loud in the restaurant scenes, but I felt he had it far too low before. You couldn't even hear ambient sounds like silverware or restaurant noise, which to me was more distracting than being able to hear it a little bit. He did a great job, in other words, and was trying to tone down his sounds TOO much, haha, to the point where I couldn't even hear the hard work he had done. I think even sound guys get too close to their work, because we did the final mix with me, the editor, and the composer in the room and we all agreed it sounded great, then the DP came the next day and he liked it too.

But there were a few moments where we had both sound and music trying to take advantage of a "moment," like one instance where the sound guy added a funny sound, a great little touch, and music added a little swell also, but somehow they both worked together. We were thinking of redoing the music for that part a bit, but then we listened a few more times and it worked. That was just lucky, though. I can imagine in the future having sound and music really clashing.
 
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