CES 2019: ‘8K Is Getting Real’

Harlan Ellison once called video games the greatest waste of time ever invented and I can't argue with that. They are a waste of time, but they are also a great waste of time, and sometimes, time needs to be wasted. Like anything, you can take it too far, and the entire entertainment industry is geared toward making you take it too far, as they make more money that way. The video game industry quickly figured that out. The film business is following. Now instead of two hour movies, the industry seems tilting towards multi hour, multi part streaming series and serialized movies. They want you hooked and coming back for more. They call it binge watching, and binging anything wether it be tv, movies, video games, food, alcohol, drugs or sex is not healthy in the long run.
 
Getting back on track a little bit. I was reading a forum thread on another forum about audio. Someone had asked whether 32bit recorders/files were at all necessary and these guys were talking about the limits of the technology and human hearing. The consensus is that 16bit 44.1 is really more than enough. Most mics and loudspeakers/headphones can't even deliver that. 24bit is really only good for editing purposes. So you think about the fact that the CD hit the human limit decades ago and that's kind of crazy.

We've talked here multiple times about where that limit is for human vision and video and there hasn't really been a solid consensus. 4k/8k or even higher gets mentioned.

Whatever it is, there are parts of me that hope we hit that limit soon so we can just do what we do and not worry about it. It must be a nice feeling to buy pro audio gear and not worry about upgrading it until it falls apart versus becoming outdated. On the flip side, there is something disturbing about hitting limits you can't go past. Like you've reached the edge of the universe and that's all she wrote folks.
 
Harlan Ellison once called video games the greatest waste of time ever invented and I can't argue with that. They are a waste of time, but they are also a great waste of time, and sometimes, time needs to be wasted. Like anything, you can take it too far, and the entire entertainment industry is geared toward making you take it too far, as they make more money that way. The video game industry quickly figured that out. The film business is following. Now instead of two hour movies, the industry seems tilting towards multi hour, multi part streaming series and serialized movies. They want you hooked and coming back for more. They call it binge watching, and binging anything wether it be tv, movies, video games, food, alcohol, drugs or sex is not healthy in the long run.

That’s funny cause there is an “I have no mouth and I must scream” computer game from the 90s that I cant imagine wasnt made without his knowledge/permission. Maybe he made that declaration afterward.
 
On the flip side, there is something disturbing about hitting limits you can't go past. Like you've reached the edge of the universe and that's all she wrote folks.

See quantum physics re: Heisenberg knowing position/velocity and Schrödinger's Wave Equation combined with the measurable limits of space: the Planck Length and time: Planck Time. At the lowest level, the universe appears to be fundamentally random and quantized into 'reality pixels' (tetrahedrons in 3-space). This simple looking equation currently describes reality as we know it:
everyday-equation-jpg.178980


Is it really right? It's as right as F=ma in that it describes what we can see and measure, but isn't necessarily a full description of reality, and likely isn't (E8 is certainly sexier! http://www.quantumgravityresearch.org/portfolio/a-deep-link-between-3d-and-8d ). When it becomes clear that electromagnetism and gravity are both different expressions of the same underlying field, interesting things become possible:
See also: https://www.sandiegouniontribune.co...ion/sd-navy-pilot-ufo-20171218-htmlstory.html
It's more likely that's an advanced military vehicle than something else (since the Pentagon released it), but anything is possible!

Perhaps think for a moment when grumbling about how cameras/TVs/gear always seem to be crippled in some way and could be much better. Tech is throttled/hidden for many reasons. Interestingly, after many years wrapped in tech, folks find themselves yearning to get back to nature, connect to people, animals, etc. This seems clear: as with audio gear having reached a reasonable functional limit for quality (e.g. Schoeps for microphones and Sound Devices for recording gear), other than size/bulk/energy ARRI has ruled the top cameras for years, and with AI-upscaled 8K displays hitting the market, quality limits for acquisition and playback are approaching. This puts future focus squarely on content and different ways to consume it (e.g. VR, AR, MR; Apple's dual 8K headset with eye and hand tracking will open up new ways to interact with information never before possible).

As far as "reaching the edge of the universe and that's all she wrote folks" philosophers have posed the question for many years, "Is consciousness primary?" including Hinduism's Brahman being the ultimate reality that makes up the universe, which is the consciousness of the entire universe experiencing itself through another level of filtered consciousness (circular perhaps; also holographic and fractal, possibly infinite levels. Movie related spins on related ideas: The 13th Floor, The Matrix trilogy).
 
In a push to jump-start sales of 8K TV, Samsung has set an opening price point of $4,999 for its newest 65-inch model.

Video & Audio Center (VAC), the Los Angeles tech chain that helped launch Samsung’s 8K line last year, began pre-selling the 2019 65Q900RA this past weekend for $4,999. According to corporate director Tom Campbell, the retailer will also carry the 75-inch model (75Q900RA), which carries a $6,999 price point, as well as 82- and 85-inch iterations. Pricing on the two larger models were not announced.
https://www.twice.com/video/samsungs-2019-8k-tvs-to-hit-sub-5000-retail-vac
 
Some GH5 4:3 aspect ratio videos play in 4320p 8K on youtube.

Super cool that YouTube can now stream 8K without stuttering now (probably using VP9 (almost as efficient as H.265)). Also noticed that YouTube's 1080p is looking better lately (probably using VP9 there too, at least in Chrome). On a 32" 4K display about 2' away, can't see any difference in 8K other than slightly more aliasing (not really expecting a better image unless there's a higher bitrate; aliasing = browser renderer not doing high quality downscale?)). On a 5K or higher desktop display might be possible to see extra detail for an 8K stream. On this same ~240Mbps connection, Vimeo can't stream 4K without stuttering (stops playing; 4K still not usable)).

For commercial content, 99.9% is 1080p or less (made up number- feel free to correct with something more accurate) with a relatively very tiny 4K selection available from Netflix and Apple TV etc: https://www.consumerreports.org/lcd-led-oled-tvs/where-to-watch-4k-content-with-hdr/.

Sounds like Video Audio Center in Santa Monica has the 85" 8K Samsung- probably worth a visit to check it out. Again, the compelling sales pitch is 1080p AI upscaling to an 8K retina surface (and to a lesser extent 4K due to very limited content).

EDIT: Red Helium 8K isn't as sharp as the GH5 and doesn't have aliasing in 8K (downsampled to 4K in the browser):

However 8K60p won't play smoothly with a 240Mbps connection (plays like 4K24p on Vimeo). Note that this is a buffering algorithm bug in both cases. Worst case is nothing should play until buffering is complete to prevent stalling (or complete stopping; pausing to try to help buffering doesn't work- buffering stops when paused).
 
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Buffering does not stop when paused (I mentioned this in another thread when you said the same months ago).

Something is not right on your end if it's stopping for you.

EDIT: You may mean it doesn't finish, which could be the case as I never waited long enough to check.
 
Buffering does not stop when paused (I mentioned this in another thread when you said the same months ago).

Something is not right on your end if it's stopping for you.

EDIT: You may mean it doesn't finish, which could be the case as I never waited long enough to check.

Yeah ideally if you pause it would buffer until the end, then you could play without hiccups. I think the technical reason could be the switch a few years ago to dynamic variable bitrate streaming (where the algorithm needs playback frame position to make estimates for bandwidth and rate selection for the video stream). Using the latest Chrome on MacOS High Sierra- same behavior on laptop etc. Pause cancels buffering (after a second or two): won't buffer until the end and thus impossible to play streams that won't buffer properly, e.g. 8K60 on YT and 4K24 on Vimeo.
 
Yeah, it stopped halfway.

I had to engage the play-pause-play-pause-play-pause game.
 
"It must be a nice feeling to buy pro audio gear and not worry about upgrading it until it falls apart versus becoming outdated."
To some degree, yes.
But there are always new developments re sound tech to address or not address
 
"It must be a nice feeling to buy pro audio gear and not worry about upgrading it until it falls apart versus becoming outdated."
To some degree, yes.
But there are always new developments re sound tech to address or not address

And the ever “decreasing” spectrum available for wireless. I had about $6K in wireless recently become “illegal”, because of the last spectrum auction. And probably at least another $30K that could go away, depending on what the FCC feels like selling next time...
 
Super cool that YouTube can now stream 8K without stuttering now (probably using VP9 (almost as efficient as H.265)). Also noticed that YouTube's 1080p is looking better lately (probably using VP9 there too, at least in Chrome). On a 32" 4K display about 2' away, can't see any difference in 8K other than slightly more aliasing (not really expecting a better image unless there's a higher bitrate; aliasing = browser renderer not doing high quality downscale?)). On a 5K or higher desktop display might be possible to see extra detail for an 8K stream. On this same ~240Mbps connection, Vimeo can't stream 4K without stuttering (stops playing; 4K still not usable)).

For commercial content, 99.9% is 1080p or less (made up number- feel free to correct with something more accurate) with a relatively very tiny 4K selection available from Netflix and Apple TV etc: https://www.consumerreports.org/lcd-led-oled-tvs/where-to-watch-4k-content-with-hdr/.

Sounds like Video Audio Center in Santa Monica has the 85" 8K Samsung- probably worth a visit to check it out. Again, the compelling sales pitch is 1080p AI upscaling to an 8K retina surface (and to a lesser extent 4K due to very limited content).

EDIT: Red Helium 8K isn't as sharp as the GH5 and doesn't have aliasing in 8K (downsampled to 4K in the browser):

However 8K60p won't play smoothly with a 240Mbps connection (plays like 4K24p on Vimeo). Note that this is a buffering algorithm bug in both cases. Worst case is nothing should play until buffering is complete to prevent stalling (or complete stopping; pausing to try to help buffering doesn't work- buffering stops when paused).

Very sharp. But basically what I would call a video look. I woouldn't like to watch a feature film which looked like that.
 
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