Shawn Philip Nelson
Veteran
Okay, I'm the typical indie writer/director/editor type who after 3 years of producing shorts got fed up with sucky sounding audio. So for a while I've been reading all the stickies and tons of archives in this forum, the DVInfo.net forum, reading Ty's website, his book, Jay Rose's book, etc. Then I went out and bought a mixer, several mics, wind protection, etc. and have been using them. I did this for two main reasons, one was because realistically, I can't afford to hire a sound man and still keep making my movies. I need to be able to take an audio enthusiast and make them a competent mixer and keep tabs on them. Secondly, as a director I would pay attention to lighting, acting, wardrobe, makeup, etc. but like most directors I've seen, I never paid attention to audio. (Most sets I've been on, the audio guy was the only one with headphones on.) So, I endeavored to change that and have audio as one of the things I keep in mind.
Thus, here is a list of 7 things I have learned in audio and how this impacts and applies to me as an Indie Producer/Director. I read many threads that made great audio tips but none geared towards someone who wouldn't actually be mixing or boom operating. Please feel free to correct and especially to add on to this list!
Lesson #1: A boom mic must be within 2 ft to get good sound (preferably 1 ft)
Impact #1: Dialogue scenes should be framed in such a way to accommodate this. Set up the scene with a wide angle then go in close or medium for dialogue. No more dialogue scenes where the talent is filmed in wide angle, those look bad anyways. Plus, make sure to get every line of dialogue on a close-up so I can have at least one copy of the dialogue where the mic is only 8 inches away. A good technique is to have the boom op drop the mic all the way into frame then barely pull it out.
Lesson #2: Always use a hypercardioid indoors
Impact #2: Make sure my kit has one with me
Lesson #3: Rooms with lots of hard surfaces (bathrooms, kitchens, garages, concrete warehouses) are enormously reflective and when the dialogue bounces around can sound very "tinny" or "in a can".
Impact #3: First off, make sure the boom op is using a hypercardioid in such a situation and not a shotgun. Secondly, try to not have much dialogue going on in such scenes. And if the dialogue must be there, schedule some time and space to hang some sound blankets.
Lesson #4: Regardless of room type, if the talent faces a wall directly there will be reflections of audio that will distort it subtly
Impact #4: Adjust staging so the talent isn't facing a wall at a 90 degree. The goal is not let the audio bounce straight back. If you can't re-adjust or don't want to, hang sound blankets between the talent and the wall.
Lesson #5: Wireless mics always sound inferior to wired mics (unless you spent over $3k on a top notch wireless, which I can't).
Impact #5: Try to not write scenes, or at least limit them, that are impossible to mic wired. Don't think "oh we'll just rig wireless".
Lesson #6: The mic must be pointed properly and monitored always
Impact #6: As the director, I must wear headphones to sanity check the audio. I might not be scrutinizing it, but I could catch obvious stupid errors of pointing the mic towards the road behind the talent or audio that is turned down way too low.
Lesson #7: A passing train, car or airplane will be picked up
Impact #7: Always wait for it to pass. That extra 30 sec-2 min of patience will save me in the edit. It might sound small on set, but trying to edit that take in will be nearly impossible without a lot of post work.
Thus, here is a list of 7 things I have learned in audio and how this impacts and applies to me as an Indie Producer/Director. I read many threads that made great audio tips but none geared towards someone who wouldn't actually be mixing or boom operating. Please feel free to correct and especially to add on to this list!
Lesson #1: A boom mic must be within 2 ft to get good sound (preferably 1 ft)
Impact #1: Dialogue scenes should be framed in such a way to accommodate this. Set up the scene with a wide angle then go in close or medium for dialogue. No more dialogue scenes where the talent is filmed in wide angle, those look bad anyways. Plus, make sure to get every line of dialogue on a close-up so I can have at least one copy of the dialogue where the mic is only 8 inches away. A good technique is to have the boom op drop the mic all the way into frame then barely pull it out.
Lesson #2: Always use a hypercardioid indoors
Impact #2: Make sure my kit has one with me
Lesson #3: Rooms with lots of hard surfaces (bathrooms, kitchens, garages, concrete warehouses) are enormously reflective and when the dialogue bounces around can sound very "tinny" or "in a can".
Impact #3: First off, make sure the boom op is using a hypercardioid in such a situation and not a shotgun. Secondly, try to not have much dialogue going on in such scenes. And if the dialogue must be there, schedule some time and space to hang some sound blankets.
Lesson #4: Regardless of room type, if the talent faces a wall directly there will be reflections of audio that will distort it subtly
Impact #4: Adjust staging so the talent isn't facing a wall at a 90 degree. The goal is not let the audio bounce straight back. If you can't re-adjust or don't want to, hang sound blankets between the talent and the wall.
Lesson #5: Wireless mics always sound inferior to wired mics (unless you spent over $3k on a top notch wireless, which I can't).
Impact #5: Try to not write scenes, or at least limit them, that are impossible to mic wired. Don't think "oh we'll just rig wireless".
Lesson #6: The mic must be pointed properly and monitored always
Impact #6: As the director, I must wear headphones to sanity check the audio. I might not be scrutinizing it, but I could catch obvious stupid errors of pointing the mic towards the road behind the talent or audio that is turned down way too low.
Lesson #7: A passing train, car or airplane will be picked up
Impact #7: Always wait for it to pass. That extra 30 sec-2 min of patience will save me in the edit. It might sound small on set, but trying to edit that take in will be nearly impossible without a lot of post work.