Amazing New Green Screen Research

It's an approach to keying footage by 'unmixing colours', it is very dense but offers an interesting methodology. I spoke to the guy that wrote it, and once it gets published officially there will be some sample videos.

I suspect only the hardcore vfx folk around here, if there are any, would truly appreciate the approach though. Anyone that's spent hours faffing despill maps and dealing with hair would perk up but long term if it works as shown then a commercialised version could end up in various applications.

cheers
Paul
 
Did he give you any more information?

There's a full paper that will be published, along with higher res examples and videos. There's a nuke plug in but it's not commercial or available.

It appears to focus mostly on producing better despill maps really. So when you're extracting fine detail from semi transparent green then they can reconstruct what the colour bleeds too, based on this energy conversation idea. The vast majority of real keying is dealing with those fine edges, if you key off a mid grey luma green onto a very bright or dark background then the edges of your key will be antialiasing to a totally different luma than you need. So preparation of a despill map is important in treating the background so that it is closer to what you'll be keying onto.

As any one that does any real green screen work will attest, that's a f&*%$king nightmare most of the time. I always find it amusing in breakdowns when you see the wipe and it's oh look they eroded the hell out of that edge. Or when edges move from background over green and they change. See it a lot in lots of movies.

cheers
Paul
 
There's a full paper that will be published, along with higher res examples and videos. There's a nuke plug in but it's not commercial or available.

It appears to focus mostly on producing better despill maps really. So when you're extracting fine detail from semi transparent green then they can reconstruct what the colour bleeds too, based on this energy conversation idea. The vast majority of real keying is dealing with those fine edges, if you key off a mid grey luma green onto a very bright or dark background then the edges of your key will be antialiasing to a totally different luma than you need. So preparation of a despill map is important in treating the background so that it is closer to what you'll be keying onto.

As any one that does any real green screen work will attest, that's a f&*%$king nightmare most of the time. I always find it amusing in breakdowns when you see the wipe and it's oh look they eroded the hell out of that edge. Or when edges move from background over green and they change. See it a lot in lots of movies.

cheers
Paul

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