AirLinc Wireless Mic App for iPhone/iPod Touch etc.

It addresses a number of issues, primarily monitoring of remote recording.
However it cannot do anything about the quality of the mic or the mic preamp, etc.
So it is a small quantum improvement, but not a big breakthrough.
I didn't see any mention of price?
 
So it's using an iPhone(or iPod) as a transmitter & recorder and another iPhone(or iPod) as a receiver/monitor?
 
Hey guys, glad to see you found our app! Everything that's been said is correct. Free for <30 second recordings, $12.99 US to record for longer than that. Only need to buy it on one of the devices - mic or receiver. Vision is that you can purchase it for yourself, then borrow other iPhones to extend your system.

I get the impression that it is recording on the local iPhone, but monitoring (audio and VU meter) and controlling on a remote iPhone.

Along with that, you can also sync the raw files from the mic device to the master device after recording.

However it cannot do anything about the quality of the mic or the mic preamp, etc.

Yep. As is, the quality will be limited by the hardware capabilities of the iPhone. So the same file quality as the Apple's Voice Memo app, RØDE Rec, and other such apps, assuming they record lossless as AirLinc does.

Though we're interested to see how this limitation will be surpassed. Lightning port allows high bandwidth digital transfer, and there's been some external preamp offerings for iOS devices coming up as well.

For you guys, would the default iPhone preamp be insufficient quality-wise?
 
Many who? The site name kind of says it all "Cheesycam"...

Actually You are probably right with "many". It's going to be ironic when the sound guy insists all Cel phones be shut off because of interference and then uses two to record sound ;~)

With a decent interface it would probably be OK but a pair of iPhones will set you back more than a decent wireless system. So this is really going to be for those folks who don't do this on a dedicated basis and want a low cost way to do an amature film. For that the pre's on the phone are probably fine.
 
I think the assumption is that pretty much anyone has a smartphone these days - note in the link there is also an explanation of how this works for Android and the Galaxy S4 etc. - so finding two of them on a project should not be much of a stretch. Undoubtedly it's not SD quality, but it's the same idea as cellphone cameras taking over the market for regular cameras - their primary virtue is that you already have them on you, and as with cell phone cameras, their capabilities grow with astonishing speed. I would not be surprised, that in an era where a movie can be shot on an iPhone, it can also be recorded on the iPhone - after all there is a whole aftermarket to extend the capabilities of both - for the camera there are dedicated iPhone/Android tack-on lenses and now external microphones, all controlled by apps. People are also incorporating iPads into their production workflow. Again, a regular Hollywood production is not whom this is addressed to, but is there a market for it, yes there is. That said, I'm sure there are different levels of usefulness to all of this - some apps are better and more useful than others. Many cinematographers are seriously using cellphones for 100% professional uses on major Hollywood productions, and the cost of f.ex. a smartphone spectrometer can run all the way up to $2.5K and more , and there are tons of apps that are super useful in film production. Therefore, it only makes sense to review and compare apps, as useful stuff definitely can be found for almost any budget. Hence my question to the pros here - what are your thoughts in this particular case of this app. Regardless, let us firmly keep in mind: pro technology always moves downmarket. What once only top professionals could dream of affording (or even owning - sometimes all you could do is rent, like Panavision systems), is now within reach of consumers after making a brief stop at the "prosumer" stage. Maybe there will always be some gear that is never coming down to consumer level budgets, (perhaps top level mics?), but I wouldn't necessarily bet against that happening to any specific piece of gear, as that's a sure way to go broke.

Heh, just as I posted, I came across this, right here on dvxuser:

Trailer for Sundance favorite TANGERINE, shot on iPhone 5S

I have no idea how they did audio.
 
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FWIW, I asked about audio on Tangerine, and Zak came through:

hey so, i'm "Facebook friends" with the director and just asked him. he said sound was actually their biggest footprint and was done conventionally -- lavs on everyone, a boom when they could use it, etc.
 
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