c.g._eads said:It was a sci-fi short so each one had a sort of elaborate costume that probably costed $100-$300. It looked like a unique location. So they would've needed to pay for shuttling them to this place and feeding them (another $200-$400?) And I'm not sure how proficient they were at animating, so I don't know how much time it took, but it looked from their 'making of' video that they were using off-the-shelf software and were pretty good at it. $200 x 7 plus other costs is well over a thousand bucks. So you can see, even on something small, it's already becoming more cost-efficient to use digital actors. This is happening.
p.s. Simone is maybe the worst film I have ever seen.
Dunno what you're referring to or what you're saying here, but I think I get the gyst.
The situation you just described is unique in that the makers of the film knew how to do this on their own. THe majority do not, so they'd be paying people to do it.
I needed to hire visual effects artists for a short that I wanted to do and anyone half-decent would be charging me 2k and up for about sixty seconds (total) of decent looking particle effects. I'm talking about glowing body parts, lighting effects, those sorts of things. Sorry, but for a fifteen minute short that's VERY impractical.
I'd like someone to report a case where the movie wasn't Science Fiction / Horror and the actors were CGi the entire way through.
My point is: I highly doubt you'll be seeing THE PRESTIGE type movies with all CGi actors. Maybe more STAR WARS type deals, but those types of productions don't account for the Majority of films. Which means Actors will still play the majority.
It's just a matter of putting your best foot forward from here on out.