3d camera dolly around in a circle?

shadow_dog_dx

Active member
hi, What is a good way to make a 3d camera dolly around in a full circle?
tried lots of methods but cant seem to get anything decent :(
thanks
 
Parent the camera to a 3d null and rotate the null on the y-axis.You will probably need to zoom out a bit or not.
Hope this helps.
 
Not that I know of but if you animate the y-axis and go to the top view you should see the camera rotate perfectly around the the null It will be a full 360 degrees.
What is it that you want to do?
 
Use an expression, use the Sin function, probably the Cos function too

-Derrick

This was my thought, but I've never used the scripting nor know what trig functions are available.

There are two motions involved, one is the camera around the circle at some radius from the subject... and then pointing the camera at the subject as the camera 'body' follows the circular path...
 
everts yes, Andrew Kramer actually has a AE Preset for rotating a camera around a scene, but I see his site is offline at the moment,

I can't just upload the man's work, so as soon as his site is back up, I'll post a link, but is based around the following:

[(thisComp.width/2), (thisComp.height/2)] + [Math.sin(time)*50, -Math.cos(time)*50]

- Derrick
 
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