I've searched and searched but can't find the answer to this (I swear it's been covered)...
If I'm slowing a 60i clip to 40% in a 24P timeline, should I worry about "resample" settings? Any other setting I should worry about? I want the cleanest rendering.
Thanks again,
mark
I was filming at 24P in a fairly dark location and had grain in dark areas of the image after white balancing. When I switched back to the 3200K preset, the grain went away. Every time I tried to white balance, it was the same thing. I got the AWB Active and Low Light messages and grain in the...
Re: vegas slideshow
I don't know if you can storyboard, but here's a workaround. Go to Options>Preferences>Editing. In the "New still image length" field, enter the time in seconds that you want to see each clip . Check the "Automatically overlap multiple selected media when added" checkbox...
Here it is... another newbie question. To get my audio levels consitent with most consumer DVDs, what peak and RMS decibel levels should I shoot for? Also, what low and high frequencies should I roll off and by how many DBs? PS... I'm doing all the audio stuff in Soundforge or Vegas. Thanks...
When I'm in poor light conditions and I try to set the white balance in progressive, I get the "AWB Ach NG" message followed by "Low Light". I don't have the 100A which would let me gain up, then set white balance. Would it be okay to switch to interlaced then gain up, set the white balance...
First off, I know I might be misinformed, but here goes anyway... From my understanding, Cinegamma has a straight "curve", and film has an S-shaped curve. If I wanted to modify my footage in AE to more closely resemble film, should I keep my modified curve fully below the original Cinegamma...
I'm shooting with Zebra 1 set to 100. If there's a light source in the scene (lamps, headlights, street lights, etc...), closing the iris to eliminate the overexposure typically underexposes the subject. Should I ignore the zebra stripes when they are from a light source? How do I get the most...