THE THINGS WE CARRY - Geoff Reisner

One of the reasons we let Mordere run at its normal length was that I knew I wouldn't want to go back into it and tweak. Especially on the old computer I was editing on. We also wanted to edit for the acting and scene instead of for the time limit. It really gave me a sense on holding on scenes for a while even after the dialog is done. I'm hoping to pull something out of my a$$ though. One of those last minute joints I'm so fond of.
Your grab with the softer highlights look really good.
 
One of the reasons we let Mordere run at its normal length was that I knew I wouldn't want to go back into it and tweak. Especially on the old computer I was editing on. We also wanted to edit for the acting and scene instead of for the time limit. It really gave me a sense on holding on scenes for a while even after the dialog is done. I'm hoping to pull something out of my a$$ though. One of those last minute joints I'm so fond of.
Your grab with the softer highlights look really good.
Yep, I hate going back as well... you lose that energy to go back and re-work the film. It's better to get it right the first time and have that be final. I get a giant sense of relief whenever I hit pic lock on any project.

I think I'm going to try developing some micro shorts... two, three page scripts... only then would I probably hit under six on a final edit :)
 
Update: I'm fairly certain we've got a pic lock... just sending it off to the other producers and a few select others to hear their thoughts. As long as no one sees something grossly wrong, I think we're go for post sound.
 
Great grabs. PHENOMENAL poster dude! I love it. Every thread I read this festival's looking better and better. I think everyone is really gonna blow everyone else outta the water, if that makes any sense. :)
 
That would have been great if you could have shot this in Germany! I was there only a few weeks ago and the forest is unbelievable! Furthermore, in Berlin, you can really feel all the history! Man, I'm so excited to see this film!!!
 
Don't worry about if it a compete or not. People are going to watch this trust me!:) This is one of my top 3 that I am def watching!.....even though I watch them all anyways lol Great work!
 
Hey Geoff,

Nice screen grab. I like the color treatment too. Very impressive. I can't wait to see this. Everything looks top notch.
 
Thanks guys! Yea, this is definitely a non-compete entry. It's running at eight minutes now and I've already sent a pic lock over to Matt Parra and Justin Durban to start the post sound process. I expected it to run long, the script was nine pages, but I wanted to make the film regardless. I'm rendering out VFX plates this weekend and starting on the color treatment of non-vfx scenes.

This is another film for me that really comes together once all the elements are strung together. I like the story, performances, and how I shot it, but music and sound design are going to play such a vital role in the whole of the piece. I'm excited for when everything comes together in the end.
 
damn dude. no way to make a shorter edit?
Not without sacrificing story and my number one priority is to give the story whatever it needs to succeed. Competing and the chance to win aren't that important to me. Not to discredit whomever does win, it's great to be recognized for talent and hard work, but I'm film first, recognition and acceptance second. I'm more about just making a film I'd like to see, one that excites me, and sharing that with others.
 
Looking good, Geoff. I'd love to see some more grabs.
Probably won't be posting many more grabs from this... It's more of the same :)

This isn't a very great film in regards to cinematography. It's very simple. We only had one day, so no complicated setups and I had to think practical in many ways. Limited card space on P2, no ability to transfer in the field, the worst shooting conditions and lots of material to cover...

I also wanted to focus on directing more and yes, the two go hand in hand... one could argue that cinematography plays an even more vital role in that sense since I'm completely dictating the shots, but I was more focused on getting my actors into certain states of mind. I had written up a shotlist but had to toss it within an hour or two since the pages had soaked together into a mess. I knew my shots, had the plan in my head, but this was truly shot on the fly, run and gun, all handheld, not even a piece of foamcore to help me out. I'm okay with how it looks, but still it's nothing like I imagined in my head and I guess I'm frustrated with that. If I had gone for what was in my head though... this wouldn't be a $500 movie...
 
As long as you tell the story, that's the key thing. Sometimes fancy shooting just gets in the way. Sounds like you kept what was most important in mind. Looking forward to seeing this, compete or not.
 
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