You've got some great shots and locations in this piece. The empty high apartment room/condo room with the sunset is great. Those exterior locations are awesome... I wish I could shoot something in that kind of an environment.
The fall at the beginning really through me off. I just didn't buy it at all. My thoughts on VFX are this... if it's not working, then take it out. I would really consider doing that in some other way; perhaps shooting something with a closeup on his face, have a fan blowing his hair and have a blurred out BG of a building... I don't know but everytime I saw that shot, it took me out of the piece...
Also, there seems to be a lot going on in this piece. Lots of talking, lots of little things we have to keep up with. I say this only because I've written so many unproduced shorts which I'll never shoot because there's just too much going on as well... It's hard with short films because we often try to tell too much. We're cramming as much information/moments/beats into the short as we can but often, the more simple the idea/concept, the better.
This really boils down to how you feel about your work. I'm using my own work and experience as an example. I have a tendency to pack to much into the story... These days I'm trying to concentrate on getting more play from less dialogue. I'm trying to work on ideas that can be universally understood in simple terms that allow strong visual flexibility and beat potential... (hope that makes sense)
I concur