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Very well acted. Gotta love the talent pool.
I has a question: What was the motivation behind the wides? Or, why were the majority of the shots wide shots? Even when there are push-ins they make it to, at best, medium-wides if that makes any sense at all. Probably doesn't.
Not that this is a bad choice, I'm wondering why just to learn something for myself that I may not see.
Well you're ahead of the game intuitively.
Hudson had to spank me for being too close too often in Bonehand, though that was mostly due to not being able to get all the coverage I wanted due to physical / time limitations. But it's something I try to be conscious of.
We're out there with 2" flip out LCD's and 7"HD monitors and the temptation can be to shoot it like TV. Cause we can barely see what we're doing anyway.