Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
This is under the assumption that rolling-shutter compensation will be applied without prejudice on every scene; which as you say can cause problems. However, if a reference is provided by an accelerometer or other device, then the reference can be used by the rolling shutter compensation algorithm to compensate relative to movement. So the algorithm can take into consideration if the camera is panning left/right/up/down, still, etc. There are also several software-based solutions then the simple one provided in the paper in question, like other combination spline/block based motion estimation methods, 3-D feature correspondences, etc; which can better compensate for non-static objects, but are computationally more complex.
Of course nothing is that simple, there are several technical and cost considerations as well. If it could be applied easily, it would have been applied already. But a lot of companies are heavily invested to make sure that CMOS is the future imaging sensor. CMOS deficiencies like modulated light effects and skew created by rolling-shutter are being addressed, there are both hardware and software solutions to all of this, the real question is which one can be most effective as well as cost-efficient.
http://www.dpreview.com/previews/nikond90/page2.asp
• Exposure: Determined with matrix metering utilizing output from the image sensor
• Exposure lock available
• Exposure compensation available in P, S, A, M modes
You can also apply Picture Control settings to movies (sharpening, custom jpeg exposure curves, saturation, hue) or one of the presets
si basically you can adjust all image parameters (custom curves are raw->jpeg mapping curves) and also use +- compensation with video.
I read its possible to shoot at almost 23fps (with the 'motor drive' or continuous mode) with this camera using the small jpeg, it would destroy the shutter in no time, but at least you would have a decently sharp looking image, no? and almost 24p
Anyone tried using the motor-drive at max capacity? I often blast a d70 at nearly 12 fps. Of course I broke the shutter after 30,000 pulls or so...
I haven't read through all the pages, but this is a cool new tool. Can anyone tell me why I'm seeing what I think is a rolling shutter issue in the trains clip? Again, sorry if this was covered on page 186 or something, but I simply can't find it. I guess I'm wondering how a locked-off shot seems to be wavering.
e
Hi Lee. It could be just the problem with the compression. We are trying to fit 1MB i.e. 1280x720 @ 24P inside 12.5 mbps while DV fits 500K SD at 25 mbps with a more advanced JPEG compression scheme..
Standard DV is not only 4x times less compressed but also a better compression..
If only we can get the 4:2:2 or 4:4:4 HDMI signal..
I wasn't considering every scene, just scenes with distortion. And sadly none of methods mentioned is even near adequate.
Even for the sake of arugument, you get perfect "corrections" you will still have missing information which you can not re-create.
Only one method is known to work, its called global shutter
Now believe me, I'm looking for a solution too, I just don't think there are currently any good ones; from an engineering POV, its the source where the problem lies not its after effects.
EDIT::
3d feature correspondences, I can't even see how that would be possible, even the sparse points recreated from a single moving highly calibrated camera is limited, calculating features points from a distorted image would be near impossible, unless you are talking about a multi camera set up, thats different, but then you would still have to solve the orrespondence problem.
Good point.
I suspect besides the (poor) choice of Motion Jepg - the way the image is extracted from the sensor plays a part.
Binning + old and inefficient codec on a low quality setting = poor image.
Still, if we can get it before the compressor it will be nicer. Hardware hack I imagine. Otherwise there would be clues with this many eyeballs in frantic motion.![]()
@ Drew: Merlin stuff looks good! (Vimeo's playback is ag'in you—jerky.)
Exposure aside (it's fine), the skew looks acceptable to me. Thanks for this.
Download the original source file from Vimeo and play it back from your hard drive.
Ok, it's up.