Graeme_Nattress
Red Team
So, not only are you trying to do the tricky task of pointing a camera in the right direction, with the right focus etc., but you're trying to use a game controller to choreograph an intricate dance.
I don't think anyone here is doubting the benefits of RAW due to what you get to change your mind on in post. Now here's a lens system that is in my mind, anti-raw - it's like recording YUV v recording RAW. It burns in an effect that Stu says you can do in post. Now if it's an effect, like a tilt-shift that you can only do in camera, then in-camera is the right place to do it, but in my mind, post is the right place for most effects. You may think differently, and you might like to create visually on set, but that's a very different way of working. Could be fun though.
Graeme
I don't think anyone here is doubting the benefits of RAW due to what you get to change your mind on in post. Now here's a lens system that is in my mind, anti-raw - it's like recording YUV v recording RAW. It burns in an effect that Stu says you can do in post. Now if it's an effect, like a tilt-shift that you can only do in camera, then in-camera is the right place to do it, but in my mind, post is the right place for most effects. You may think differently, and you might like to create visually on set, but that's a very different way of working. Could be fun though.
Graeme