firewallet
Well-known member
Yeah, I read that also.I think I remember reading somewhere that the RED team did say the difference between RED CODE raw and uncompressed is practically indistinguishable visually.
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Yeah, I read that also.I think I remember reading somewhere that the RED team did say the difference between RED CODE raw and uncompressed is practically indistinguishable visually.
Well, their website is wrong then or not updated, it does say in the specs that the Redcode codec was only for 2k or less. It will take one hell of an algorithm to get that much innformation so compresse and not lose quality, but I guees we have to trust them. If they indeed pull that off (27MB/s) it will take a lot less time than a decade.tonacidigital said:According to this chart, I'd say this 4k workflow is confirmed at this point:
http://red.com/download/redcine.jpg
I think I remember reading somewhere that the RED team did say the difference between RED CODE raw and uncompressed is practically indistinguishable visually.
that is exactly the problem. you need scanners for 4k. you don´t need them when shooting digital.pablovi said:Of course you can go 4k with film, thera re 4k telecines(rank) and 4K scanners.
this is wrong.pablovi said:And with Fincher too, that's my whole point, right now shooting at 4k, takes as long as shooting film.
in every single response i prove this speculation wrong with facts, repeating this mantra will not replace facts nor will it alter production reality. your individual opinion and modern production workflows aren´t aligned.pablovi said:You have the same and more disadvantages. And it's at least as expensive.
even if this is a totally vague criticism, in that case you are a minority.pablovi said:And I have yet to see a 2k or 1080p movie with a cinematography that can challenge a greta film cinematography.
pablovi said:Well if they can pull that off, that would be a great advancement, since HD and system bandwith doesn't evolves that fast, having a 4k compresssed srteam at 27MB/s is quite remarcable, but I don't know how can they can pull that off. And let's see how much compression it has.
That is a remarkable news.
pablovi said:Well, their website is wrong then or not updated, it does say in the specs that the Redcode codec was only for 2k or less. It will take one hell of an algorithm to get that much innformation so compresse and not lose quality, but I guees we have to trust them. If they indeed pull that off (27MB/s) it will take a lot less time than a decade.
laguun said:that is exactly the problem. you need scanners for 4k. you don´t need them when shooting digital.
this is wrong.
have you ever participated in a 4k production?
i gain more and more the feeling that you just speculate and have no experience in digital 4k workflow, at least not first hand.
some points for your consideration.
1) you don´t scan. you start
2) you don´t syncsound. you are sync.
3) you don´t bring film somewhere, miles or dozens or houndreds of miles away, to be developed, brought back to the holy tent, checked there and then be cleared to be scanned. you control at the set. you ingest there.
4) you don´t land the helicopter, undive the sub, stop the whole set every 10 minutes worth of shooting. in the best case - red workflow, you simply change the disk. seconds instead of hours.
5) you don´t walk around on the set, estimating the lightmeter, you exactly see the result on vector/wave.
6) you don´t have the bad surprise with the VFX guys with the greenscreen after prinipal photography. you discover the mistake at the set, change it there.
7....x) many,many,many things more, which you won´t learn if you stick to methods which are moving from today to yesterdays faster than one can say DCI.
why NOT?.. i'd love to be sync.. instead to do sync.. with red will be possible to get it..pablovi said:2)You don't sync sound? that's new to me, you don't recorded it directly to the camera do you?
Well that's pretty impresive. The Dalsa RAW data is at 400MB/sChris Kenny said:RED's numbers aren't that far out there. The DCI spec for digital cinema projection calls for 12-bit/channel 4K at 24 fps at 250 megabits/sec (31.25 MB/s). DCI uses JPEG2000, which is a wavelet codec, like REDCODE RAW. REDCODE RAW is only 10-bit/channel, and RED has the advantage that they're compressing RAW bayer sensor data (less data than RGB) and they've got a few more years of advancement in codec design over JPEG2000.
There is a Bayer daata digital negative with compression but it takes a 3rd of that bandwith, so a 3rd of 400MB/s is 133Mb/s.Combined with the 4k x 2k resolution, each raw frame of 16-bit data is at least 16MB. At 24fps, that represents more than 400MBytes per second (1.44TBytes/hr). For in-camera reconstructed 16-bit RGB, the figure rises past 48MB per file, or 1.2GBytes/sec.
Hi, no it's ok....filmmaker1977 said:hey pablo, with so many on you, it's not easy to handle with all, hein?..![]()
1)You just start? at what? post-production? 4k Raw files need to be rendered, colo corrected, given a gamma, white balanced to be able to edit it and do CGI or VFX, so it's not only start.
2)You don't sync sound? that's new to me, you don't recorded it directly to the camera do you? On every single video production I have worked the sound is recorded to an external DAT(before) Mini Disc, or now digital recorder. and then you need to sync it in post with the slate.
3)You need to take the RAW data in the HD to a render farm, and it tales all night to render.
yep, you start. you don´t drive to the lab, what you would do with film.pablovi said:1)You just start? at what? post-production? 4k Raw files need to be rendered, colo corrected, given a gamma, white balanced to be able to edit it and do CGI or VFX, so it's not only start.
TOTALLY unneccesary. scary.pablovi said:2)You don't sync sound? that's new to me, you don't recorded it directly to the camera do you? On every single video production I have worked the sound is recorded to an external DAT(before) Mini Disc, or now digital recorder. and then you need to sync it in post with the slate.
you don´t understand - editorial & preflight is in the realworld at 2k/1080, in realtime. selected/best shots are meanwhile processed in the background. you simply cant do that withh film.pablovi said:3)You need to take the RAW data in the HD to a render farm, and it tales all night to render.
2AC and a loader in action vs. 1 person.pablovi said:4) Loading a magazine in film doesn't take minutes, it takes seconds too. In a real working enviromente you have 2 AC's and a loader the loader has previoulsy loaded the magazine and you just place it in the camera.
nothing against FC/CM... but vector/wave and gamut are quite abit more powerful and faster tools. granted, they cost you more. once. and from there on you win back. i wouldn´t like to calibrate 2 or more cams with different lenses with FC/CM anymore...pablovi said:5) I've seen many DP's on video using a FC meter and a color meter, and it takes them as long to light for film than for video. That you don't really need to know much about cinematography to get good results in video is right just ask Robert Rodriguez.
i think many productions will go 2K. 2K is more than good enough. we had exactly the same situation with 65/35mm.pablovi said:On 2K is another thing when you do get an instant image and can see the result at hand were you mostly don't need to render the footage to make it usefull, etc... And in 2K I agree that is faster, less of a hassle, and cheaper than film.
most blockbusters, no matter if digital or chemical cinematography are 2K.pablovi said:And I don't see how can't you notice the difference between somethign(2k) that has been inlarged 4 times so it could be scanned back to film and 4K
laguun said:i hate to say - but there is no way to go 4k on _film_, one has to go _fully_ digital for 4k workflow, no matter if you do a modern colorcorrection, full DI, VFX or title.
laguun said:you can´t check what you shot. in digital cinematography you can. you cant_have_ luts, you have to trust a very long chain of supliers (filmstock), storage (our last shooting was in the desert, 35mm second unit in that heat was more than critical), dev/ lab (were many things can go wrong). ... that all causes delays (hours for film, seconds or minutes for digital), risks (defective negatives can´t be backed up, digital can), costs (100 minutes worth of shooting backed up cost thousands and will decrease quality, digital will be inexpensive and perfect) and need many additional workers who have to communicate and have to be managed. film is slow, expensive, risky and doen´t give you instant complete control over your work. digital is rather the opposite.
laguun said:b) RED.
The camera is 17.500$ this is not expensive, this is fantastic.
the redcode makes storage inexpensive. read a little bit about the workflow and you will understand, that if red delivers, it will shave off tens of thousands of every full feature in any aspect: stock, production, storage, delivery
laguun said:yep, you start. you don´t drive to the lab, what you would do with film.
typical workflow is HD-SDI out to on-set NLE and/or VTR, if the schedule allows primary DI is on-set with Iridias Speedgrade on-set. http://www.speedgrade.com/onset/workflow/index.html
meanwhile datatransfer. and postrecord measurement.
from there on workflow is in-line for 4k back at the studio.
shooting on film you cant do any of the above, don´t have 1080p intermediates, have to go to the lab, develop the stock, scan it, send it back. impossible. oldschool. would indeed feel like last decade.
don´t take me for a "digital bigot" as well, i am quite aware about the shortcomings of digital aquisition and production... one important point which wasnt mentioned at all is the chaotic structure of standards we now have to deal with... digital cinematic release is DCI in the US, MXF in the EU, the anamorphotic pixel sizes not precisely defined... as a result, we often simply see -cropped- anamorphotic in the cinematic release over here in the eu. not exactly a digital blessing. then all this fancy 3:1:1 to 4:2:2 but 1280 prefiltered, rgb/yuv translations without international norming etc. pp... many things in the brave new digital world are more than under construction, often with ugly consequemnces for the quality...luki said:The company I work for depends on digital worklows, so I am faaaarrr from a "film bigot," and I have helped design workflows for quite a few Viper and Genesis projects. I'm all about high-end digital acquisition. But don't go overboard.
IMHO - totally depends on the project and its budget. 100% narrative, no VFX, mid budget, shooting film, "natural" look - optical would be the best way, isn´it?luki said:Ummm... how about finishing optically? DI is still a new and fairly expensive technology.
for gooood reasons, and i am supportive of that. we do have a _massive_ shortage of inexpensive, skilled DI facilities. you can´t simply bring a VFX guy or DOP to a DI system and expect them to learn and master process and art as well. Furthermore, many of the bigger players in the marked decided to go with the good, but totally overpriced systems a la lustre etc. they have to earn these investments back, and the inexpensive system, combustion etc. don´t even get a decent monitor, so its impossible to use them, even if they could do the job very well, in the larger houses for DI.luki said:There are still a *ton* of films that are finished optically... no DI, no scanning.
i agree, but this is quite relative, as i would at once pull out different project which would prove the opposite for other projects. at our postfacilities the DI nightshift (i am supervising one right now yawn) has become very popular especially with the inys. we charge them very (to imho) low proces and they can use the 10bit@log/4:4:4/2k incl. monitors and 4 TB storage in the nights, all 3 suites are almost booked complete. Would the _same_ projects require the presence of expensive DOP/director/colorist, the prices would explode and the better than optical offering would become the opposite...luki said:I can show you spreadsheet after spreadsheet that shows that finishing a 35mm film optically is insanely cheaper than going digital.
hmmm, hmmm, here i would rather disagree.luki said:There is more than 70 years of amazing color cinematography that was done long before computers came into the picture. I'd call that 4K+ finishing.
be warned, here i totally disagree.luki said:For every screw-up that can happen in a film chain, I can match it with a digital chain.
i have a copy. lossless. minimum one. my question: the neg is exposed to light. what now?luki said:A hard-drive was dropped.
i have a copy. lossless. minimum one. my question: the neg is teared in the scanner/cam. what now? lossless copy? how? when?luki said:A hard-drive failed.
i resync from AAF backup (lossless), LTC/VITC or SMPTE on track 12 from tape (lossless) or use the synced cameratracks (lossless) in the camears VTR/DDR.luki said:The timecode wasn't recorded into the correct header metadata.
rule 1 when working digital : you can go redundant. you should. if the computer crashes, who cares, as long a TC-snced DDR/VTR is running paralell.luki said:Audio dropped out and is simply gone.
The computer controlling the recording mechanism fails or crashes.
valid point, but both apply to chemical and digital, indeed a little bit more of risk in film due to handling with different stocj which in itslef might have different behaviours.luki said:The LUTs aren't being used properly, and shots are lit incorrectly. The LUTs are the wrong format or are named incorrectly. Gamma curves are set wrong and clip out blacks and whites.
hrrhrr, i no universe anything can prevent human errorluki said:The wrong take is deleted on review.
yes, but.luki said:And the same way you can accidentally expose OCN, you can set a hard disk near a strong magentic field. Lots and lots of ways to screw up both film and digital.
i like viper and genesis.. and i am a little bit jealus here, but otoh, our 950/750 with added 35mm here and there workflow here is after ~15 (mid-knownluki said:I have been involved with several of the well-known features that have been shot on Viper and Genesis. The beautiful thing about the new workflows is that they are new. There are problems you never even dreamed of that can pop up in a heartbeat and set the entire production back!
sorry, but this is wrong - in the former points you have mentioned, many things are specific, some (like optical) are not good vs. evil but better here vs. better there... but digital data can be and is secured daily to the level that even a direct nuclear attack on your main storage would not kill a single bit.luki said:And yeah - digital can be backed up. But for how long? The anwer is - nobody knows.
you don´t need archive test when you underrun the specific media and use several of then in a redundant way.luki said:It hasn't been around long enough for a valid archive test!
this is not correct. first of all, we both know that there is a HUGE market for film restoration for a good reason. second, any non-digital medium which changes is information over time (as film) and isn´t digital alters the information.luki said:But, I can stick a 35mm OCN in a dark, dry room and have it be 100% recoverable on well-known, easily available technology in 50 years.
i think i understand what makes you have this position: a digital secured storage has to be _complety_ media agnostic. you always have to elimate any single point of failure, and this requires copies and copies and copies every 3-10 years etc pp. it requires more logistics than the climate-controlled OCN storage facility, but it is secured that the data wont change, while the film _will_ change.luki said:You want to take a bet on how long current hard-drive technology will last?
yeah, i get the idea, but this is not longterm archive!luki said:How many of you out there have images on Jaz drives that are just gone? How about Exabyte? SCSI-1? Or how about Quad? BetaSX? Laserdisc? You get the idea.
yes, and you can´t RAID50 a filmneg and you cannot bring identical copies of it to different locations and renew them automaticly every 5... months, years, decades and that why digital is superior here.luki said:HUGE difference between back-up and archive.
luckily, we can perfectly agree on your closing comments! I apreciate your post, lucas!luki said:Which is why so many people are excited about RED... me included. They have clearly looked at the issues with current digital cinematography and really taken several of them head on. But just because it's new doesn't mean it's easy and foolproof.
yorick von kroghluki said:Lucas Wilson
------------
Master of Widgets and Stuff
Los Angeles
pablovi said:1)You just start? at what? post-production? 4k Raw files need to be rendered, colo corrected, given a gamma, white balanced to be able to edit it and do CGI or VFX, so it's not only start.
2)You don't sync sound? that's new to me, you don't recorded it directly to the camera do you? On every single video production I have worked the sound is recorded to an external DAT(before) Mini Disc, or now digital recorder. and then you need to sync it in post with the slate.
3)You need to take the RAW data in the HD to a render farm, and it tales all night to render.
5) I've seen many DP's on video using a FC meter and a color meter, and it takes them as long to light for film than for video. That you don't really need to know much about cinematography to get good results in video is right just ask Robert Rodriguez.
On 2K is another thing when you do get an instant image and can see the result at hand were you mostly don't need to render the footage to make it usefull, etc... And in 2K I agree that is faster, less of a hassle, and cheaper than film.
Like I said I loved Collateral and Miami vice but it doens't look like film or like video, is a different thing.
D_and_G said:You bring up some interesting points. Forgive me if this has been covered before...