The next step after shooting it...

gi-jones

Well-known member
I feel kinda stupid asking this, but here goes anyway :)

I just borrowed an HVX200 as a demo model and shot a few things. After messing around a bit with the import I managed to move the raw .mxf files to my computer and I can in fact play them in Windows Media Player, even though it's not too happy about the extension.

Now my problem arises when I try to edit it, either in After Effects or Premiere Pro. What do I need in order to import the files into these programs? Am I supposed to convert the files somehow or does the programs take the .mxf files directly if I get the right codec? And in that case; which codec would that be?
 
But that doesn't enable me to work with the mxf files directly. It needs to convert the files, which take quite a long time, and seemingly degrades the quality a great deal. Isn't there some way to work with the format natively?
 
No, Premiere and After Effects don't support that.

Raylight doesn't degrade anything, it builds a reference file to the original MXF so you get 100% original pure quality. You can set it in a lower-quality playback mode for faster responsiveness, or you can put it in high-quality mode to get the original highest-quality data.
 
Cool. That actually sounds like a smart solution. Do you know why the reference files are so large? I tested with a 300mb .mxf file and the "converted" file was almost 50mb. And how does it work when rendering from AE? Do you get the full quality there or what?

Another question: Does any of the other NLE's support native editing of the .mxf files directly? The raylight process still takes a while, and it doesn't really seem like the perfect solution to me.
 
gi-jones said:
Do you know why the reference files are so large? I tested with a 300mb .mxf file and the "converted" file was almost 50mb.
your "converted" file is much smaller cause it just points to the native file. If you were to delete that original MXF file, your "converted" file would be usless.
 
I understand that now, but what makes me wonder is the size of the "converted" file. I mean, if it's just a reference why does it take up any space at all?
 
gi-jones said:
I understand that now, but what makes me wonder is the size of the "converted" file. I mean, if it's just a reference why does it take up any space at all?

The reasons are explained in the Raylight FAQ (question 3)
and also in the Raylight tutorial (Step 6)

http://dvfilm.com/raylight/faq.htm
http://dvfilm.com/raylight/raylightTutorial1.htm

In a nutshell the Raylight AVI contains both a lo-res proxy
for Raylight Red and also an invisible link to the original
data in the MXF file.

I would give these both a read.
 
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