Would this work for a fake gun?

Certainly worth a try. Plain black may not look right, depending on the lighting you need for the scene, simply because black can be a pain to light to avoid looking like a black blob - you may do better with a 'gun-metal' colour. Gloss will also be a factor, again depending on your lighting.
 
I did something similar for my Westfest entry. Picked up a neon green water pistol from the dollar store. Two coats of black spray paint made it passable for quick shots from a reasonable distance, which is all we needed it for. I don't think it would have worked as well in close up shots, or if we held on it for too long. I agree with Clang, depending on the gun a 'gun-metal' type colour would probably look better than plain black, although stock Glocks are a pretty matte black, so it could work for you.
 
As long as it is not a "close up" shot, it could pass. Providing you paint it right. Make sure it's a paint that wont flake off in your actor's hands. Those molded guns are notorious for not taking and holding a paint job.
 
I did something similar for my Westfest entry. Picked up a neon green water pistol from the dollar store. Two coats of black spray paint made it passable for quick shots from a reasonable distance, which is all we needed it for. I don't think it would have worked as well in close up shots, or if we held on it for too long. I agree with Clang, depending on the gun a 'gun-metal' type colour would probably look better than plain black, although stock Glocks are a pretty matte black, so it could work for you.

I worked with a SFX guy/Armorer who had a whole collection of dollar store water guns, painted to look real. They looked great, if you didn't get too close.
 
I worked with a SFX guy/Armorer who had a whole collection of dollar store water guns, painted to look real. They looked great, if you didn't get too close.

After I painted them, the only two points that really stood out were the trigger, which was covered by the actor having his finger on the trigger (I know, I know...) and the fill cap had a pretty good hump just forward of the rear sight. Like everyone is saying, we just kept the shots as distant as we could, and had the action in the frame such that your eyes aren't drawn to the gun - I think it worked out alright.
 
When you're doing the audio on your edit drop in the sound of a pair of pliars rubbing a pair of channel locks if your actor(s) are handling your prop gun roughly. The sound will help sell the illusion.
 
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