TimPion
Member
Hi,
First of all, let me introduce myself. I am Tim Pion and I am a productdesigner and since 2 years also Indie filmmaker. I am very enthousiastic about new software and try everything out I can get my hands on and I always try to find the right tool for the job. I have done some minor filmprojects including some effects, montage, 3d,...
I have started the making of a 60 minute movie about 2 years ago, together with a friend wo is co-director and co-producor. At this moment we are in the middle of shooting footage. We have all our hardwarematerial, storyboards, script and are perfecting or filming and lightning techniques.
Still, I have one big question regarding post production workflow. I have searched so long, and everywhere i find topics about "the right tool for the job", tutorials about creating disintegration, comparisons between motion, AE, Nuke and shake.
But never how to use all those tools together for 1 project. I can make astonishing videoclips and effects, but how do i integrate them in a 60 minute movie for the big screen (yes, thats right, we have a big oportunity for a limited display
First of all, I need to say this project is a hobbyproject. Although its growing quit big and we even got some money from the governement, I am aware i cant make the next "matrix" and I am still sort of a n00b. But I want to make this movie in the most professional way I can and I am sure some of you can help me out with that!
So for the post production some facts:
- We are making HDV with a sony FX7E
- We use external sound and a clapboard, but we always take reference-sound with the camera's onboard mic
- We are with 2 editors/directors (but we are working closely together). I am on a mac and the other one is on a PC. I prefer FCP and he prefers PP. Its no problem because you can import from FCP into PP CS4 with no problem. We can also use the .EDL files for the rough cuts.
- My macbook 13" with 4GB ram is not a powerstation, nor is his PC. But thats ok, i use cleaner to make proxy's when I am editing and the laptop is optimized to use for heavy applications, so i can use AE and Nuke without a problem. Only big files make a problem.
Now the question is: how do I get the best workflow without losing quality and what are my options with codecs? I have heard about the cineform codec and the apple ProRes, but i have no idea what they do... For now, we just import through PP (to test our editing possibility's)
We can use lots of software (thanks to a production bureau we are acuainted with), so software cost price is almost no issue here (as long as they have it, we can use it).
What I was thinking is:
1
- import and save the files (what codec and program do we use here?)
- Create a proxy and use that one for steps 2 and 3
2
- Make a rough cut for every scene with the proxy (crossplatform: FCP and PP)
- save as a project named SCENE00X
3
- Import the SCENE projects on 1 platform (not sure if this will be the mac or the PC, but i think the PC is better for the final render, so i guess it will be the PC) and save them as PP (or FCP if we chose the mac)
- Import the SCENE projects into 1 big project which will be the whole movie
4
- import the scoremusic in this big project
5
- now get the original files (only the footage we used in our rough cut)
- Do some enhancements (stabilizer, noise reduction) (in NUKE or SHAKE on 1 platform, preferably the mac as I will be doing most of this)
- save as ENHANCEDFOOTAGE
6
- Sync external sound in PP or FCP
- Sync folley and soundeffects
- save this as a project named SYNCEDSOUNDFOOTAGE.
- import it to our main editing prog (FCP or PP)
7
- Overwrite the proxy with the SYNCEDSOUNDFOOTAGE projects
8
- Open the SCENE projects back and add color correction
9
- Open the big project containing the whole movie and we have now all the right footage in this project.
- render it out
In the end we have the following architecture where we make everything first with a proxy which is then replaced by the original footage.
So here are my questions regarding this topic:
So, after a long reserach I hope to get all the pieces together here. Hopefully this information comes in handy for some more people trying to start their own big project.
Maybe one last question: I have read some filmmaking books and manuals, but none of them cover this topic. so if you could point me out to some good reading stuff, I' ll be more then happy!
Thanks in advance!!!!
Tim
PS: For those interested, you can view our progress at www.linesthemovie.tk
The site is in dutch, it will be available in English as soon as reaches it final stages.
First of all, let me introduce myself. I am Tim Pion and I am a productdesigner and since 2 years also Indie filmmaker. I am very enthousiastic about new software and try everything out I can get my hands on and I always try to find the right tool for the job. I have done some minor filmprojects including some effects, montage, 3d,...
I have started the making of a 60 minute movie about 2 years ago, together with a friend wo is co-director and co-producor. At this moment we are in the middle of shooting footage. We have all our hardwarematerial, storyboards, script and are perfecting or filming and lightning techniques.
Still, I have one big question regarding post production workflow. I have searched so long, and everywhere i find topics about "the right tool for the job", tutorials about creating disintegration, comparisons between motion, AE, Nuke and shake.
But never how to use all those tools together for 1 project. I can make astonishing videoclips and effects, but how do i integrate them in a 60 minute movie for the big screen (yes, thats right, we have a big oportunity for a limited display
First of all, I need to say this project is a hobbyproject. Although its growing quit big and we even got some money from the governement, I am aware i cant make the next "matrix" and I am still sort of a n00b. But I want to make this movie in the most professional way I can and I am sure some of you can help me out with that!
So for the post production some facts:
- We are making HDV with a sony FX7E
- We use external sound and a clapboard, but we always take reference-sound with the camera's onboard mic
- We are with 2 editors/directors (but we are working closely together). I am on a mac and the other one is on a PC. I prefer FCP and he prefers PP. Its no problem because you can import from FCP into PP CS4 with no problem. We can also use the .EDL files for the rough cuts.
- My macbook 13" with 4GB ram is not a powerstation, nor is his PC. But thats ok, i use cleaner to make proxy's when I am editing and the laptop is optimized to use for heavy applications, so i can use AE and Nuke without a problem. Only big files make a problem.
Now the question is: how do I get the best workflow without losing quality and what are my options with codecs? I have heard about the cineform codec and the apple ProRes, but i have no idea what they do... For now, we just import through PP (to test our editing possibility's)
We can use lots of software (thanks to a production bureau we are acuainted with), so software cost price is almost no issue here (as long as they have it, we can use it).
What I was thinking is:
1
- import and save the files (what codec and program do we use here?)
- Create a proxy and use that one for steps 2 and 3
2
- Make a rough cut for every scene with the proxy (crossplatform: FCP and PP)
- save as a project named SCENE00X
3
- Import the SCENE projects on 1 platform (not sure if this will be the mac or the PC, but i think the PC is better for the final render, so i guess it will be the PC) and save them as PP (or FCP if we chose the mac)
- Import the SCENE projects into 1 big project which will be the whole movie
4
- import the scoremusic in this big project
5
- now get the original files (only the footage we used in our rough cut)
- Do some enhancements (stabilizer, noise reduction) (in NUKE or SHAKE on 1 platform, preferably the mac as I will be doing most of this)
- save as ENHANCEDFOOTAGE
6
- Sync external sound in PP or FCP
- Sync folley and soundeffects
- save this as a project named SYNCEDSOUNDFOOTAGE.
- import it to our main editing prog (FCP or PP)
7
- Overwrite the proxy with the SYNCEDSOUNDFOOTAGE projects
8
- Open the SCENE projects back and add color correction
9
- Open the big project containing the whole movie and we have now all the right footage in this project.
- render it out
In the end we have the following architecture where we make everything first with a proxy which is then replaced by the original footage.
- project MOVIE: combines the SCENE projects with the scoremusic
- project SCENE: Combines all the SYNCEDSOUNDFOOTAGE projects and add Colorcorrection
- project SYNCEDSOUNDFOOTAGE: Sync sound and video, add folley
- ENHANCED FOOTAGE
So here are my questions regarding this topic:
- What do you think of this workflow? Is it realistic?
- Do you think this is a good way to assure the quality?
- How do you integrate NUKE and aftereffects (and others) without losing too much quality by compressing and decompressing again
- Is it good to do the colorcorection in premiere or is there a batter way to do it?
- What codecs can we use? ProRes, CineForm,... whats the difference? Is it an option to just import the footage through PP and then use it?
So, after a long reserach I hope to get all the pieces together here. Hopefully this information comes in handy for some more people trying to start their own big project.
Maybe one last question: I have read some filmmaking books and manuals, but none of them cover this topic. so if you could point me out to some good reading stuff, I' ll be more then happy!
Thanks in advance!!!!
Tim
PS: For those interested, you can view our progress at www.linesthemovie.tk
The site is in dutch, it will be available in English as soon as reaches it final stages.
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