hey everybody,
I rendered a video in 3dmax 720x576 pixel aspect ratio 1,42 so my resulting video will be widescreen 16:9. The problem however is when I import the video in my video editor (vegas) .. the image is not represented correctly in the preview window, its squeezed vertically so that black bars are on the left and right.. and when i select “simulate device aspect ration” it only deforms it worse. Also when I select on the template PAL DV sidescreen or PAL DV .. there is a slight difference but still its not represented correctly.. when I render out using mainconcept mpeg encoder for pal dvd and I select 16:9 display it renders out as a 16:9 frame but much larger that 720 horizontal, its like it renders it out at 1024 x 576 so the resulting image is stretched horizontally, like its trying to fill the black bars right and left. Im really confused about this whole widescreen ordeal and how to represent it correctly in the video editor and also in windows :beer:
thanx
I rendered a video in 3dmax 720x576 pixel aspect ratio 1,42 so my resulting video will be widescreen 16:9. The problem however is when I import the video in my video editor (vegas) .. the image is not represented correctly in the preview window, its squeezed vertically so that black bars are on the left and right.. and when i select “simulate device aspect ration” it only deforms it worse. Also when I select on the template PAL DV sidescreen or PAL DV .. there is a slight difference but still its not represented correctly.. when I render out using mainconcept mpeg encoder for pal dvd and I select 16:9 display it renders out as a 16:9 frame but much larger that 720 horizontal, its like it renders it out at 1024 x 576 so the resulting image is stretched horizontally, like its trying to fill the black bars right and left. Im really confused about this whole widescreen ordeal and how to represent it correctly in the video editor and also in windows :beer:
thanx