why does vegas split up large files

kenji

Active member
Hi i was rendering a 50 min project and vegas splits it up into 3 files ...my question is now what do i do to stop from them being split so i can put them in dvd architect...sorry if its a stupid question...thanks
 
What format are you rendering to? How large are each of your three files? If each is 2Gb, you may be running FAT file system rather than NTFS. Under NTFS, it should be creating only one file.

Jerry
 
Actually, FAT32 would give you 4GB files, which would be about 3 if you're rendering 50 minutes to DV.

But you shouldn't be rendering to DV if you're going to DVD Architect. You should render with the appropriate DVD Architect template under MPEG-2, and the audio as AC-3.
 
Ok, I guess this thread is dead, but I'm having the same problem. I have a 26 minute movie and I can't export it as just one .avi file, it splits it at 18 minutes (about 4gb). I thought only windows 98 and older had that 4gb "limit", is there really no way to go around it?

The weird thing is that it happens only now and then... I've imported and exported hour long clips before in one go with no problems at all, but all of a sudden it refuses to go past 18 minutes... Any suggestions?
 
Terry_Tsurugi said:
Ok, I guess this thread is dead, but I'm having the same problem. I have a 26 minute movie and I can't export it as just one .avi file, it splits it at 18 minutes (about 4gb). I thought only windows 98 and older had that 4gb "limit", is there really no way to go around it?

The weird thing is that it happens only now and then... I've imported and exported hour long clips before in one go with no problems at all, but all of a sudden it refuses to go past 18 minutes... Any suggestions?

Hi Terry,

This is not just a Win98 limitation, it is (as David said) a FAT/FAT32 limitation (even in WinXP). I don't know about it happening intermittently though, however, I think you should check your work drive to see what format it is first.

HDDs are pretty cheap so just go buy a 300GB IDE drive & an external USB2/FW case; format it as NTFS then do a test render onto it and see what happens.
 
If you have a drive formatted as FAT32, you can reformat it as NTFS without disturbing the files -- but it's better to do a full format.
 
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