Greggl
Well-known member
I think its really become a semantic argument. 'CG' or 'Effects' movies aren't really
a genre onto themselves anymore. Saving Private Ryan had a ton of work, but
it was purposefully left out of academy competition for 'Best Visual Effects' because
it didn't want to be considered as such. On the other hand, you've got films like
Kong and the 'tent pole' action films that rely on *whatever* technology is
state of the art to put folks in the seats and take em for a ride. Same tech, different
usage and varying levels of 'obvious' breaking of realistic constraint.
We're also witnessing a bit of a transition. In the field, we've had more than a
decade of the technician/artists, as the tools tended to be very intensive and
somewhat of a different paradigm than a stand-in for their real world equivalent.
This is changing. The tools are now to the point where a 'real world' DP can be
more quickly comfortable as the CG tools, now mimic how their traditional tools
behave, MUCH more closely.
Personally, I specialize in the hybrid films. Live action/cgi, traditional cel/cgi, etc.
At the end of the day, it is all pretty much the same.
a genre onto themselves anymore. Saving Private Ryan had a ton of work, but
it was purposefully left out of academy competition for 'Best Visual Effects' because
it didn't want to be considered as such. On the other hand, you've got films like
Kong and the 'tent pole' action films that rely on *whatever* technology is
state of the art to put folks in the seats and take em for a ride. Same tech, different
usage and varying levels of 'obvious' breaking of realistic constraint.
We're also witnessing a bit of a transition. In the field, we've had more than a
decade of the technician/artists, as the tools tended to be very intensive and
somewhat of a different paradigm than a stand-in for their real world equivalent.
This is changing. The tools are now to the point where a 'real world' DP can be
more quickly comfortable as the CG tools, now mimic how their traditional tools
behave, MUCH more closely.
Personally, I specialize in the hybrid films. Live action/cgi, traditional cel/cgi, etc.
At the end of the day, it is all pretty much the same.