What would u suggest?

JT Ryder

Member
I have an idea for a feature script that is well outlined but my key components need fleshing out.
The story is a mix between Labryinth, Jumanji (without animals)...a fantasy adventure for the age group of (12+)

I need some thoughts on natural elements that would identify the purist forms of Red, Blue and Green. They need to be retrieved and transported by an average human. eg. not a giant green bean. lol.

Any creative thoughts would be appreciated.

JT.
 
As I'm new to the forum i'd assumed that at least one idea from those that have read this would have added some creative input . I can only assume that my post is poorly written or too vague?? Is this the case?
Anyone?
 
What exactly do you mean by "natural elements that would identify the purist forms of Red, Blue and Green. They need to be retrieved and transported by an average human"

I find that to be very confusing. Are you talking about a motif, or a goal, or a prop/symbol? What is a purist for of Red Blue and Green? Transportation by an average human? Is that what the game is?
 
thanx for the reply sean.

the colours RGB represent primary colours (important part of the story). So because these colours are important to create the colour spectrum, i am trying to use objects/things that signify each colour. so far i am thinking of using blood to signify red...blue perhaps water (which isnt really blue) and green a gem, plant etc not sure suggestions most welcome.
 
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intriguing premise, I like it! As for the objects representing the colors, I can't offer ideas since they should probably be tied symbollically (spelling?) to the emotions or meanings of the colors themselves (Red, passion, blood. Green, nature, grass. Blue, life, water). If the colors signify more than these things, then the objects should reflect that.
 
Originally i didnt have any relevant meaning which made it difficult to nail down.

perhaps for red, the blood of each boy as they are the chosen ones

for blue - a blue gem perhaps that have to be taken from a museum....which was reported in news as the purist gem ever found...(a thought at this point)

and green well i would like something organic but nothing jumps out.

JT
 
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Wonderful idea. I like it.

I think gems are overdone in adventure stories. If it's green. Why not some sort of rare green leaf growing off a dead tree? Or perhaps a blade of grass. Something unexpected to be rare and magical.

Blue, well water isn't always blue and you're thinking of a gem... Well why not, say, the scale of a blue lizard or the feather of a blue bird, or an egg? I suppose a gem would work, but depends how it's played.

I like the blood reference. Blood signifies so much. Death, life, sacrifice, etc...

But of course, they need to signify something pertinent to the story. Perhaps each riddle, or task has a meaning, a purpose, a symbol. Red, blood can be about sacrifice/death perhaps? Blue can be life (I'm thinking a blue egg)? Green can be... nothing comes to mind.

Anyways, hope that gives you something to think about.
 
I like the idea of NOT having the boys commit a crime like theft of a rare jewel in order to complete their task.

If blood is going to be your 'red', why would it need to be the blood of all 3 boys? That seems contradictory to the premise.

There is an interesting thing about colors. If you're talking about pigments, then the combination of all colors -- red, blue, green -- makes black. But if you're talking about LIGHT, then the combination of all colors makes WHITE.

What if they ultimately figure this out, and find some way to pull the three colors from one single object that is the combination of all three colors?
 
One other thing....

I'm not sure how you plan to have the story turn out. Happy ending?

I heard someone say once that comedies and stories with happy endings are soon forgotten by audiences, whereas a tragedy stays with them, makes them think. Maybe it doesn't dawn on the boys that blood is the 'red' item -- after all, they're just children. But ultimately it takes the death of one of the boys to resolve the final conflict -- and his blood is the last element that brings color back into the world.

Just a thought...
 
thanx for the kudos on the idea, I have a solid outline and the actual dialog is still to come. I have profiles of the characters and the last thing is coordinating the steps between plot pts....lots of work to come.

I like the idea of NOT having the boys commit a crime like theft of a rare jewel in order to complete their task.

I agree.

There is an interesting thing about colors. If you're talking about pigments, then the combination of all colors -- red, blue, green -- makes black. But if you're talking about LIGHT, then the combination of all colors makes WHITE.
I have done heaps of research (very painful) on what are the primary colours and allegedly RGB are the primary colours with the inclusion of light. RYB are the primary colours where light is not required. Its a debate that includes many pages of reading. In the end i chose RGB hopefully it wont be too much of a drama, fingers crossed.

re the happy ending, that is to stay under wraps, i promise it will keep u gripped to the very last second. The thought of one of the boys dying ....possible and will keep it as a possible plot pt, ATM i have a different twist.

I love the process of the melting pot.

Cheers

JT
 
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I usually don't like doing this, because writing and ideas tend to be a personal thing, and not something you just give away because someone is stumped, or doesn't grasp his own story (sorry, como), but this idea intrigues me, and it's almost 5 am, so I'm not thinking right....

You are focusing on physical things. Why not broaden the scope?

These are 3 boys...humans. Utilize something unique to the human race. Use emotion as the catalyst.

Red could be passion or love...maybe even hate or rage, but the first two are nicer.

Blue could be sorrow...remorse.

Green could be envy...or some act of communing with nature....or empathy.

While these three boys search the physical world for items they think will bring the world back to it's normal state, they come to realise that it is something within each of them. This could come about at the climax, in rapid succession, or drawn out through your second act and into the third.

It' sort of like The Wizard of Oz. The elements they were searching for were there all along, but had to be discovered through adversity. Their journey brings enlightenment, and the enlightenment sets about the healing.

Damn...now I want to write this thing myself.
 
JT,

I'd suggest removing part of your post. This is a better than average logline. No need to unwrap it to the public just yet.
 
While these three boys search the physical world for items they think will bring the world back to it's normal state, they come to realise that it is something within each of them.


This is exactly what I was coming back to this thread to suggest... but you beat me to it! I really think that this is a great idea, as far as finding the colors to restore light and all that, and adding the extra dimension of a "finding yourself" story could make it all the more meaningful to audiences. Many great films in history involve the main character(s) learning about themselves or somehow transcending their current disparities in life, so it would surely be something worth looking at for this one.
 
thanks to all, funnily enough as mentioned by DeSica and Sean the suggested concepts re: core character development have been incorporated as sub plot elements. I am encouraged by the suggestions made and via the process has consolidated my ideas and the strength of my story as containing the key elements which i was afraid i hadnt clearly covered.

...Thx Bruce previous details have been removed as suggested...cheers.


another thought, after i develop a defined outline (3-4 pgs) would you be interested in a read. I would like to work with a couple of people who are interested in reviewing/critiquing/proofing stages of this project. If so PM me.


JT.
 
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